Add new GDScript type checker

This commit is contained in:
George Marques 2020-06-10 19:53:25 -03:00
parent 17cd6347ba
commit 9a76ab8b6a
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
7 changed files with 2413 additions and 113 deletions

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@ -137,7 +137,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::CLASS: {
// Locate class by constructing the path to it and following that path
GDScriptParser::ClassNode *class_type = p_datatype.gdscript_type;
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
List<StringName> names;
while (class_type->outer) {
@ -233,6 +233,10 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS
}
int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) {
if (p_expression->is_constant) {
return codegen.get_constant_pos(p_expression->reduced_value);
}
switch (p_expression->type) {
//should parse variable declaration and adjust stack accordingly...
case GDScriptParser::Node::IDENTIFIER: {
@ -2578,14 +2582,14 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->_base = base.ptr();
p_script->member_indices = base->member_indices;
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.gdscript_type != nullptr) {
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
if (!parsed_classes.has(p_script->_base)) {
if (parsing_classes.has(p_script->_base)) {
String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
_set_error("Cyclic class reference for '" + class_name + "'.", p_class);
return ERR_PARSE_ERROR;
}
Error err = _parse_class_level(p_script->_base, p_class->base_type.gdscript_type, p_keep_state);
Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
if (err) {
return err;
}