-Some fixes to OSX retina scaling for window functions

-Implemented HiDPI detection and support for Godot Editor!
This commit is contained in:
Juan Linietsky 2016-05-30 00:28:29 -03:00
parent c7d24b7814
commit 9b1f8230ec
33 changed files with 421 additions and 242 deletions

View file

@ -978,7 +978,7 @@ void ScriptEditor::_menu_option(int p_option) {
switch(p_option) {
case FILE_NEW: {
script_create_dialog->config("Node", ".gd");
script_create_dialog->popup_centered(Size2(300, 300));
script_create_dialog->popup_centered(Size2(300, 300)*EDSCALE);
} break;
case FILE_OPEN: {
@ -1100,7 +1100,7 @@ void ScriptEditor::_menu_option(int p_option) {
switch(p_option) {
case FILE_NEW: {
script_create_dialog->config("Node", ".gd");
script_create_dialog->popup_centered(Size2(300, 300));
script_create_dialog->popup_centered(Size2(300, 300)*EDSCALE);
} break;
case FILE_SAVE: {