mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Move RayShape2D implementation into its own translation unit
This commit is contained in:
parent
a8787d1ae5
commit
9bb070b030
6 changed files with 168 additions and 99 deletions
|
|
@ -36,6 +36,7 @@
|
|||
#include "scene/resources/concave_polygon_shape_2d.h"
|
||||
#include "scene/resources/convex_polygon_shape_2d.h"
|
||||
#include "scene/resources/line_shape_2d.h"
|
||||
#include "scene/resources/ray_shape_2d.h"
|
||||
#include "scene/resources/rectangle_shape_2d.h"
|
||||
#include "scene/resources/segment_shape_2d.h"
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue