Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.

This commit is contained in:
ryburnj 2022-09-09 10:29:59 +10:00
parent 57bdddce02
commit 9d6af9323a
4 changed files with 25 additions and 19 deletions

View file

@ -45,9 +45,10 @@ public:
static const String PROJECT_DATA_DIR_NAME_SUFFIX;
enum {
//properties that are not for built in values begin from this value, so builtin ones are displayed first
// Properties that are not for built in values begin from this value, so builtin ones are displayed first.
NO_BUILTIN_ORDER_BASE = 1 << 16
};
#ifdef TOOLS_ENABLED
const static PackedStringArray get_required_features();
const static PackedStringArray get_unsupported_features(const PackedStringArray &p_project_features);