Refactor RPCMode enum and checks

This commit is contained in:
Fabio Alessandrelli 2018-05-13 07:07:56 +02:00
parent a71b0830ab
commit 9de4ffde61
25 changed files with 217 additions and 328 deletions

View file

@ -1310,21 +1310,21 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
ScriptInstance::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
return RPC_MODE_REMOTE;
return MultiplayerAPI::RPC_MODE_REMOTE;
if (p_member->has_attribute(CACHED_CLASS(SyncAttribute)))
return RPC_MODE_SYNC;
return MultiplayerAPI::RPC_MODE_SYNC;
if (p_member->has_attribute(CACHED_CLASS(MasterAttribute)))
return RPC_MODE_MASTER;
return MultiplayerAPI::RPC_MODE_MASTER;
if (p_member->has_attribute(CACHED_CLASS(SlaveAttribute)))
return RPC_MODE_SLAVE;
return MultiplayerAPI::RPC_MODE_SLAVE;
return RPC_MODE_DISABLED;
return MultiplayerAPI::RPC_MODE_DISABLED;
}
ScriptInstance::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
GDMonoClass *top = script->script_class;
@ -1337,10 +1337,10 @@ ScriptInstance::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method)
top = top->get_parent_class();
}
return RPC_MODE_DISABLED;
return MultiplayerAPI::RPC_MODE_DISABLED;
}
ScriptInstance::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const {
MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const {
GDMonoClass *top = script->script_class;
@ -1358,7 +1358,7 @@ ScriptInstance::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variab
top = top->get_parent_class();
}
return RPC_MODE_DISABLED;
return MultiplayerAPI::RPC_MODE_DISABLED;
}
void CSharpInstance::notification(int p_notification) {