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	Change windows build to use CFlag /Od so that you get the full debug experience. Without this flag set, Visual Studio lets you use breakpoints, but the watch and locals is pretty much useless.
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		|  | @ -204,7 +204,7 @@ def configure(env): | ||||||
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| 		elif (env["target"]=="debug"): | 		elif (env["target"]=="debug"): | ||||||
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 | ||||||
| 			env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/O1']) | 			env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od']) | ||||||
| 			env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) | 			env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) | ||||||
| 			env.Append(LINKFLAGS=['/DEBUG']) | 			env.Append(LINKFLAGS=['/DEBUG']) | ||||||
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