mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	Merge pull request #64555 from nongvantinh/inspector_resource_preview_incorrect_size
Fixed inspector resource preview shows up with incorrect size
This commit is contained in:
		
						commit
						9efa5a8fc9
					
				
					 1 changed files with 1 additions and 1 deletions
				
			
		| 
						 | 
					@ -108,7 +108,7 @@ void EditorResourcePicker::_update_resource_preview(const String &p_path, const
 | 
				
			||||||
				preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
 | 
									preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
 | 
				
			||||||
				int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
 | 
									int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
 | 
				
			||||||
				thumbnail_size *= EDSCALE;
 | 
									thumbnail_size *= EDSCALE;
 | 
				
			||||||
				assign_button->set_custom_minimum_size(Size2(MIN(1, assign_button_min_size.x), MIN(thumbnail_size, assign_button_min_size.y)));
 | 
									assign_button->set_custom_minimum_size(Size2(MAX(1, assign_button_min_size.x), MAX(thumbnail_size, assign_button_min_size.y)));
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
			preview_rect->set_texture(p_preview);
 | 
								preview_rect->set_texture(p_preview);
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue