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Rename server "free" functions to "free_rid" to match exposed API
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158 changed files with 724 additions and 696 deletions
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@ -1189,7 +1189,7 @@ void GodotNavigationServer2D::flush_queries() {
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commands.clear();
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}
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COMMAND_1(free, RID, p_object) {
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COMMAND_1(free_rid, RID, p_object) {
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if (geometry_parser_owner.owns(p_object)) {
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RWLockWrite write_lock(geometry_parser_rwlock);
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@ -322,7 +322,7 @@ public:
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virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result, const Callable &p_callback = Callable()) override;
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COMMAND_1(free, RID, p_object);
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COMMAND_1(free_rid, RID, p_object);
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virtual void set_active(bool p_active) override;
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