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Rename server "free" functions to "free_rid" to match exposed API
This commit is contained in:
parent
4d231b5bf8
commit
9fbf5808a0
158 changed files with 724 additions and 696 deletions
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@ -867,11 +867,11 @@ Camera3D::Camera3D() {
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Camera3D::~Camera3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(camera);
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RenderingServer::get_singleton()->free_rid(camera);
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#ifndef PHYSICS_3D_DISABLED
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if (pyramid_shape.is_valid()) {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(pyramid_shape);
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PhysicsServer3D::get_singleton()->free_rid(pyramid_shape);
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}
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#endif // PHYSICS_3D_DISABLED
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}
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@ -1822,5 +1822,5 @@ CPUParticles3D::CPUParticles3D() {
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CPUParticles3D::~CPUParticles3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(multimesh);
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RS::get_singleton()->free_rid(multimesh);
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}
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@ -288,5 +288,5 @@ Decal::Decal() {
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Decal::~Decal() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(decal);
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RS::get_singleton()->free_rid(decal);
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}
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@ -142,5 +142,5 @@ FogVolume::FogVolume() {
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FogVolume::~FogVolume() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(volume);
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RS::get_singleton()->free_rid(volume);
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}
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@ -904,5 +904,5 @@ GPUParticles3D::GPUParticles3D() {
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GPUParticles3D::~GPUParticles3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(particles);
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RS::get_singleton()->free_rid(particles);
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}
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@ -59,7 +59,7 @@ GPUParticlesCollision3D::GPUParticlesCollision3D(RS::ParticlesCollisionType p_ty
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GPUParticlesCollision3D::~GPUParticlesCollision3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(collision);
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RS::get_singleton()->free_rid(collision);
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}
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/////////////////////////////////
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@ -910,7 +910,7 @@ GPUParticlesAttractor3D::GPUParticlesAttractor3D(RS::ParticlesCollisionType p_ty
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}
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GPUParticlesAttractor3D::~GPUParticlesAttractor3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(collision);
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RS::get_singleton()->free_rid(collision);
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}
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/////////////////////////////////
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@ -470,7 +470,7 @@ void Label3D::_shape() {
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// Clear materials.
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for (const KeyValue<SurfaceKey, SurfaceData> &E : surfaces) {
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RenderingServer::get_singleton()->free(E.value.material);
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RenderingServer::get_singleton()->free_rid(E.value.material);
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}
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surfaces.clear();
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@ -1105,9 +1105,9 @@ Label3D::~Label3D() {
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TS->free_rid(text_rid);
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(mesh);
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RenderingServer::get_singleton()->free_rid(mesh);
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for (KeyValue<SurfaceKey, SurfaceData> E : surfaces) {
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RenderingServer::get_singleton()->free(E.value.material);
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RenderingServer::get_singleton()->free_rid(E.value.material);
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}
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surfaces.clear();
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}
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@ -506,7 +506,7 @@ Light3D::~Light3D() {
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RS::get_singleton()->instance_set_base(get_instance(), RID());
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if (light.is_valid()) {
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RenderingServer::get_singleton()->free(light);
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RenderingServer::get_singleton()->free_rid(light);
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}
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}
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@ -365,7 +365,7 @@ LightmapGIData::LightmapGIData() {
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LightmapGIData::~LightmapGIData() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(lightmap);
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RS::get_singleton()->free_rid(lightmap);
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}
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///////////////////////////
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@ -383,7 +383,7 @@ NavigationAgent3D::NavigationAgent3D() {
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NavigationAgent3D::~NavigationAgent3D() {
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(agent);
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NavigationServer3D::get_singleton()->free_rid(agent);
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agent = RID(); // Pointless
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#ifdef DEBUG_ENABLED
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@ -391,10 +391,10 @@ NavigationAgent3D::~NavigationAgent3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_path_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_path_instance);
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RenderingServer::get_singleton()->free_rid(debug_path_instance);
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}
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if (debug_path_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_path_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_path_mesh->get_rid());
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}
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#endif // DEBUG_ENABLED
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}
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@ -286,16 +286,16 @@ NavigationLink3D::NavigationLink3D() {
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NavigationLink3D::~NavigationLink3D() {
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(link);
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NavigationServer3D::get_singleton()->free_rid(link);
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link = RID();
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#ifdef DEBUG_ENABLED
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_instance);
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RenderingServer::get_singleton()->free_rid(debug_instance);
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}
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if (debug_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_mesh->get_rid());
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}
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#endif // DEBUG_ENABLED
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}
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@ -232,7 +232,7 @@ NavigationObstacle3D::~NavigationObstacle3D() {
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NavigationServer3D *ns3d = NavigationServer3D::get_singleton();
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ERR_FAIL_NULL(ns3d);
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ns3d->free(obstacle);
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ns3d->free_rid(obstacle);
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obstacle = RID();
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#ifdef DEBUG_ENABLED
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@ -242,19 +242,19 @@ NavigationObstacle3D::~NavigationObstacle3D() {
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RenderingServer *rs = RenderingServer::get_singleton();
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ERR_FAIL_NULL(rs);
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if (fake_agent_radius_debug_instance_rid.is_valid()) {
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rs->free(fake_agent_radius_debug_instance_rid);
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rs->free_rid(fake_agent_radius_debug_instance_rid);
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fake_agent_radius_debug_instance_rid = RID();
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}
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if (fake_agent_radius_debug_mesh_rid.is_valid()) {
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rs->free(fake_agent_radius_debug_mesh_rid);
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rs->free_rid(fake_agent_radius_debug_mesh_rid);
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fake_agent_radius_debug_mesh_rid = RID();
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}
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if (static_obstacle_debug_instance_rid.is_valid()) {
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rs->free(static_obstacle_debug_instance_rid);
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rs->free_rid(static_obstacle_debug_instance_rid);
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static_obstacle_debug_instance_rid = RID();
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}
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if (static_obstacle_debug_mesh_rid.is_valid()) {
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rs->free(static_obstacle_debug_mesh_rid);
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rs->free_rid(static_obstacle_debug_mesh_rid);
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static_obstacle_debug_mesh_rid = RID();
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}
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#endif // DEBUG_ENABLED
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@ -445,7 +445,7 @@ NavigationRegion3D::~NavigationRegion3D() {
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navigation_mesh->disconnect_changed(callable_mp(this, &NavigationRegion3D::_navigation_mesh_changed));
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}
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ERR_FAIL_NULL(NavigationServer3D::get_singleton());
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NavigationServer3D::get_singleton()->free(region);
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NavigationServer3D::get_singleton()->free_rid(region);
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#ifdef DEBUG_ENABLED
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NavigationServer3D::get_singleton()->disconnect(SNAME("map_changed"), callable_mp(this, &NavigationRegion3D::_navigation_map_changed));
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@ -453,16 +453,16 @@ NavigationRegion3D::~NavigationRegion3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_instance);
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RenderingServer::get_singleton()->free_rid(debug_instance);
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}
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if (debug_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_mesh->get_rid());
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}
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if (debug_edge_connections_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_edge_connections_instance);
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RenderingServer::get_singleton()->free_rid(debug_edge_connections_instance);
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}
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if (debug_edge_connections_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_edge_connections_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_edge_connections_mesh->get_rid());
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}
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#endif // DEBUG_ENABLED
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}
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@ -136,7 +136,7 @@ Occluder3D::Occluder3D() {
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Occluder3D::~Occluder3D() {
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if (occluder.is_valid()) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(occluder);
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RS::get_singleton()->free_rid(occluder);
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}
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}
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@ -42,11 +42,11 @@ Path3D::Path3D() {
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Path3D::~Path3D() {
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if (debug_instance.is_valid()) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(debug_instance);
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RS::get_singleton()->free_rid(debug_instance);
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}
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if (debug_mesh.is_valid()) {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(debug_mesh->get_rid());
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RS::get_singleton()->free_rid(debug_mesh->get_rid());
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}
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}
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@ -386,7 +386,7 @@ void CollisionObject3D::_update_debug_shapes() {
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ShapeData::ShapeBase &s = shape_bases[i];
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if (s.shape.is_null() || shapedata.disabled) {
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if (s.debug_shape.is_valid()) {
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RS::get_singleton()->free(s.debug_shape);
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RS::get_singleton()->free_rid(s.debug_shape);
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s.debug_shape = RID();
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--debug_shapes_count;
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}
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@ -418,7 +418,7 @@ void CollisionObject3D::_clear_debug_shapes() {
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for (int i = 0; i < shapedata.shapes.size(); i++) {
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ShapeData::ShapeBase &s = shape_bases[i];
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if (s.debug_shape.is_valid()) {
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RS::get_singleton()->free(s.debug_shape);
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RS::get_singleton()->free_rid(s.debug_shape);
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s.debug_shape = RID();
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if (s.shape.is_valid()) {
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s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_update_shape_data));
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@ -664,7 +664,7 @@ void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape)
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}
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if (s.debug_shape.is_valid()) {
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RS::get_singleton()->free(s.debug_shape);
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RS::get_singleton()->free_rid(s.debug_shape);
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if (s.shape.is_valid()) {
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s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_shape_changed));
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}
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@ -757,5 +757,5 @@ CollisionObject3D::CollisionObject3D() {
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CollisionObject3D::~CollisionObject3D() {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(rid);
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PhysicsServer3D::get_singleton()->free_rid(rid);
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}
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@ -239,5 +239,5 @@ Joint3D::Joint3D() {
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Joint3D::~Joint3D() {
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(joint);
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PhysicsServer3D::get_singleton()->free_rid(joint);
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}
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@ -1287,7 +1287,7 @@ PhysicalBone3D::~PhysicalBone3D() {
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memdelete(joint_data);
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}
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(joint);
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PhysicsServer3D::get_singleton()->free_rid(joint);
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}
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void PhysicalBone3D::update_bone_id() {
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@ -547,11 +547,11 @@ void RayCast3D::_update_debug_shape() {
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void RayCast3D::_clear_debug_shape() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_instance);
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RenderingServer::get_singleton()->free_rid(debug_instance);
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debug_instance = RID();
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}
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if (debug_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_mesh->get_rid());
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debug_mesh = Ref<ArrayMesh>();
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}
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}
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@ -633,11 +633,11 @@ void ShapeCast3D::_update_debug_shape() {
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void ShapeCast3D::_clear_debug_shape() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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if (debug_instance.is_valid()) {
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RenderingServer::get_singleton()->free(debug_instance);
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RenderingServer::get_singleton()->free_rid(debug_instance);
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debug_instance = RID();
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}
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if (debug_mesh.is_valid()) {
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RenderingServer::get_singleton()->free(debug_mesh->get_rid());
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RenderingServer::get_singleton()->free_rid(debug_mesh->get_rid());
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debug_mesh = Ref<ArrayMesh>();
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}
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}
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@ -741,7 +741,7 @@ SoftBody3D::SoftBody3D() :
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SoftBody3D::~SoftBody3D() {
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memdelete(rendering_server_handler);
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ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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PhysicsServer3D::get_singleton()->free(physics_rid);
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PhysicsServer3D::get_singleton()->free_rid(physics_rid);
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}
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void SoftBody3D::_make_cache_dirty() {
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@ -309,5 +309,5 @@ ReflectionProbe::ReflectionProbe() {
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ReflectionProbe::~ReflectionProbe() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(probe);
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RS::get_singleton()->free_rid(probe);
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}
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@ -61,7 +61,7 @@ SkinReference::~SkinReference() {
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if (skeleton_node) {
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skeleton_node->skin_bindings.erase(this);
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}
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RS::get_singleton()->free(skeleton);
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RS::get_singleton()->free_rid(skeleton);
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}
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///////////////////////////////////////
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@ -772,8 +772,8 @@ SpriteBase3D::SpriteBase3D() {
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SpriteBase3D::~SpriteBase3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(mesh);
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RenderingServer::get_singleton()->free(material);
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RenderingServer::get_singleton()->free_rid(mesh);
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RenderingServer::get_singleton()->free_rid(material);
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}
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///////////////////////////////////////////
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@ -98,7 +98,7 @@ VisibleOnScreenNotifier3D::~VisibleOnScreenNotifier3D() {
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RID base_old = get_base();
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set_base(RID());
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(base_old);
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RS::get_singleton()->free_rid(base_old);
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}
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//////////////////////////////////////
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@ -205,7 +205,7 @@ VisualInstance3D::VisualInstance3D() {
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VisualInstance3D::~VisualInstance3D() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RenderingServer::get_singleton()->free(instance);
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RenderingServer::get_singleton()->free_rid(instance);
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}
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void GeometryInstance3D::set_material_override(const Ref<Material> &p_material) {
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@ -260,7 +260,7 @@ VoxelGIData::VoxelGIData() {
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VoxelGIData::~VoxelGIData() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
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RS::get_singleton()->free(probe);
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RS::get_singleton()->free_rid(probe);
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}
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//////////////////////
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@ -586,5 +586,5 @@ VoxelGI::VoxelGI() {
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VoxelGI::~VoxelGI() {
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ERR_FAIL_NULL(RenderingServer::get_singleton());
|
||||
RS::get_singleton()->free(voxel_gi);
|
||||
RS::get_singleton()->free_rid(voxel_gi);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue