Fix typos with codespell

Using codespell 2.1.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
ans
ba
curvelinear
dof
doubleclick
fave
findn
gird
inout
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
This commit is contained in:
Rémi Verschelde 2022-01-07 00:08:56 +01:00
parent 9e97262132
commit a01b18a476
No known key found for this signature in database
GPG key ID: C3336907360768E1
5 changed files with 10 additions and 10 deletions

View file

@ -261,7 +261,7 @@ void EditorInspectorPluginMaterial::_undo_redo_inspector_callback(Object *p_undo
}
// For BaseMaterial3D, if a roughness or metallic textures is being assigned to an empty slot,
// set the respective metallic or roughness factor to 1.0 as a convinence feature
// set the respective metallic or roughness factor to 1.0 as a convenience feature
BaseMaterial3D *base_material = Object::cast_to<StandardMaterial3D>(p_edited);
if (base_material) {
Texture2D *texture = Object::cast_to<Texture2D>(p_new_value);