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	Fix inaccuracies in the report of leaked objects
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					 1 changed files with 3 additions and 2 deletions
				
			
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					@ -2222,8 +2222,9 @@ void ObjectDB::cleanup() {
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						extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
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											extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error));
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					}
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										}
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					uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_ref_counted ? OBJECTDB_REFERENCE_BIT : 0);
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										uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_SLOT_MAX_COUNT_BITS) | (object_slots[i].is_ref_counted ? OBJECTDB_REFERENCE_BIT : 0);
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					print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info);
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										DEV_ASSERT(id == (uint64_t)obj->get_instance_id()); // We could just use the id from the object, but this check may help catching memory corruption catastrophes.
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										print_line("Leaked instance: " + String(obj->get_class()) + ":" + uitos(id) + extra_info);
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					count--;
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										count--;
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				}
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									}
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