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	Merge pull request #69128 from Chaosus/vs_fix_custom_nodes
Fix custom visual shader nodes not being loaded at startup
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		|  | @ -1113,6 +1113,8 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) { | ||||||
| 		} | 		} | ||||||
| 		visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE); | 		visual_shader->set_graph_offset(graph->get_scroll_ofs() / EDSCALE); | ||||||
| 		_set_mode(visual_shader->get_mode()); | 		_set_mode(visual_shader->get_mode()); | ||||||
|  | 
 | ||||||
|  | 		_update_nodes(); | ||||||
| 	} else { | 	} else { | ||||||
| 		if (visual_shader.is_valid()) { | 		if (visual_shader.is_valid()) { | ||||||
| 			Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview); | 			Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview); | ||||||
|  |  | ||||||
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	 Rémi Verschelde
						Rémi Verschelde