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	Improve use of Ref.is_null/valid
				
					
				
			Use `is_null` over `!is_valid` and vice versa.
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					 177 changed files with 517 additions and 519 deletions
				
			
		|  | @ -91,12 +91,12 @@ Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, | |||
| 
 | ||||
| 	if (tex_atlas.is_valid()) { | ||||
| 		Ref<Texture2D> tex = tex_atlas->get_atlas(); | ||||
| 		if (!tex.is_valid()) { | ||||
| 		if (tex.is_null()) { | ||||
| 			return Ref<Texture2D>(); | ||||
| 		} | ||||
| 
 | ||||
| 		Ref<Image> atlas = tex->get_image(); | ||||
| 		if (!atlas.is_valid()) { | ||||
| 		if (atlas.is_null()) { | ||||
| 			return Ref<Texture2D>(); | ||||
| 		} | ||||
| 
 | ||||
|  | @ -347,7 +347,7 @@ Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from | |||
| 		Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture); | ||||
| 		RS::get_singleton()->mesh_surface_set_material(sphere, 0, RID()); | ||||
| 
 | ||||
| 		ERR_FAIL_COND_V(!img.is_valid(), Ref<ImageTexture>()); | ||||
| 		ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>()); | ||||
| 
 | ||||
| 		img->convert(Image::FORMAT_RGBA8); | ||||
| 		int thumbnail_size = MAX(p_size.x, p_size.y); | ||||
|  |  | |||
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