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	Improve use of Ref.is_null/valid
				
					
				
			Use `is_null` over `!is_valid` and vice versa.
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					 177 changed files with 517 additions and 519 deletions
				
			
		|  | @ -110,7 +110,7 @@ void MultiMeshEditor::_populate() { | |||
| 
 | ||||
| 	MeshInstance3D *ss_instance = Object::cast_to<MeshInstance3D>(ss_node); | ||||
| 
 | ||||
| 	if (!ss_instance || !ss_instance->get_mesh().is_valid()) { | ||||
| 	if (!ss_instance || ss_instance->get_mesh().is_null()) { | ||||
| 		err_dialog->set_text(TTR("Surface source is invalid (no geometry).")); | ||||
| 		err_dialog->popup_centered(); | ||||
| 		return; | ||||
|  |  | |||
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