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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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177 changed files with 517 additions and 519 deletions
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@ -110,7 +110,7 @@ void MultiMeshEditor::_populate() {
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MeshInstance3D *ss_instance = Object::cast_to<MeshInstance3D>(ss_node);
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if (!ss_instance || !ss_instance->get_mesh().is_valid()) {
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if (!ss_instance || ss_instance->get_mesh().is_null()) {
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err_dialog->set_text(TTR("Surface source is invalid (no geometry)."));
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err_dialog->popup_centered();
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return;
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