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Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
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177 changed files with 517 additions and 519 deletions
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@ -792,7 +792,7 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
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String ext = path.get_extension();
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if (ext == GDScriptLanguage::get_singleton()->get_extension()) {
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Ref<GDScriptParserRef> ref = parser->get_depended_parser_for(path);
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if (!ref.is_valid() || ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
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if (ref.is_null() || ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED) != OK) {
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push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type);
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return bad_type;
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}
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