Improve use of Ref.is_null/valid

Use `is_null` over `!is_valid` and vice versa.
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A Thousand Ships 2024-08-25 14:15:10 +02:00 committed by AThousandShips
parent 0f95e9f8e6
commit a1846b27ea
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GPG key ID: DEFC5A5B1306947D
177 changed files with 517 additions and 519 deletions

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@ -486,10 +486,10 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
bool update_code_completion = false;
if (!k.is_valid()) {
if (k.is_null()) {
// MouseMotion events should not be handled by TextEdit logic if we're
// currently clicking and dragging from the code completion panel.
if (!mm.is_valid() || !is_code_completion_drag_started) {
if (mm.is_null() || !is_code_completion_drag_started) {
TextEdit::gui_input(p_gui_input);
}
return;