Unify typing of variables, constants and parameters in GDScript

This commit is contained in:
Dmitrii Maganov 2022-12-22 22:43:36 +02:00
parent 1d14c054a1
commit a1d06749f1
17 changed files with 237 additions and 357 deletions

View file

@ -350,8 +350,8 @@ void ExtendGDScriptParser::parse_function_symbol(const GDScriptParser::FunctionN
if (parameter->get_datatype().is_hard_type()) {
parameters += ": " + parameter->get_datatype().to_string();
}
if (parameter->default_value != nullptr) {
parameters += " = " + parameter->default_value->reduced_value.to_json_string();
if (parameter->initializer != nullptr) {
parameters += " = " + parameter->initializer->reduced_value.to_json_string();
}
}
r_symbol.detail += parameters + ")";
@ -695,8 +695,8 @@ Dictionary ExtendGDScriptParser::dump_function_api(const GDScriptParser::Functio
Dictionary arg;
arg["name"] = p_func->parameters[i]->identifier->name;
arg["type"] = p_func->parameters[i]->get_datatype().to_string();
if (p_func->parameters[i]->default_value != nullptr) {
arg["default_value"] = p_func->parameters[i]->default_value->reduced_value;
if (p_func->parameters[i]->initializer != nullptr) {
arg["default_value"] = p_func->parameters[i]->initializer->reduced_value;
}
parameters.push_back(arg);
}