Cleanup accessibility names.

This commit is contained in:
Pāvels Nadtočajevs 2025-06-12 07:55:29 +03:00
parent 242b8ff80a
commit a272376f89
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GPG key ID: 8413210218EF35D2
97 changed files with 188 additions and 440 deletions

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@ -9203,7 +9203,6 @@ Node3DEditor::Node3DEditor() {
tool_button[TOOL_MODE_LIST_SELECT]->set_theme_type_variation(SceneStringName(FlatButton));
tool_button[TOOL_MODE_LIST_SELECT]->connect(SceneStringName(pressed), callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_TOOL_LIST_SELECT));
tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip_text(TTRC("Show list of selectable nodes at position clicked."));
tool_button[TOOL_MODE_LIST_SELECT]->set_accessibility_name(TTRC("Show List of Selectable Nodes"));
tool_button[TOOL_LOCK_SELECTED] = memnew(Button);
main_menu_hbox->add_child(tool_button[TOOL_LOCK_SELECTED]);
@ -9275,7 +9274,7 @@ Node3DEditor::Node3DEditor() {
sun_button = memnew(Button);
sun_button->set_tooltip_text(TTRC("Toggle preview sunlight.\nIf a DirectionalLight3D node is added to the scene, preview sunlight is disabled."));
sun_button->set_toggle_mode(true);
sun_button->set_accessibility_name(TTRC("Preview Sunlight"));
sun_button->set_accessibility_name(TTRC("Toggle preview sunlight."));
sun_button->set_theme_type_variation(SceneStringName(FlatButton));
sun_button->connect(SceneStringName(pressed), callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED);
// Preview is enabled by default - ensure this applies on editor startup when there is no state yet.
@ -9286,7 +9285,7 @@ Node3DEditor::Node3DEditor() {
environ_button = memnew(Button);
environ_button->set_tooltip_text(TTRC("Toggle preview environment.\nIf a WorldEnvironment node is added to the scene, preview environment is disabled."));
environ_button->set_toggle_mode(true);
environ_button->set_accessibility_name(TTRC("Preview Environment"));
environ_button->set_accessibility_name(TTRC("Toggle preview environment."));
environ_button->set_theme_type_variation(SceneStringName(FlatButton));
environ_button->connect(SceneStringName(pressed), callable_mp(this, &Node3DEditor::_update_preview_environment), CONNECT_DEFERRED);
// Preview is enabled by default - ensure this applies on editor startup when there is no state yet.
@ -9297,7 +9296,6 @@ Node3DEditor::Node3DEditor() {
sun_environ_settings = memnew(Button);
sun_environ_settings->set_tooltip_text(TTRC("Edit Sun and Environment settings."));
sun_environ_settings->set_theme_type_variation(SceneStringName(FlatButton));
sun_environ_settings->set_accessibility_name(TTRC("Edit Sun and Environment"));
sun_environ_settings->connect(SceneStringName(pressed), callable_mp(this, &Node3DEditor::_sun_environ_settings_pressed));
main_menu_hbox->add_child(sun_environ_settings);
@ -9444,17 +9442,17 @@ Node3DEditor::Node3DEditor() {
snap_translate = memnew(LineEdit);
snap_translate->set_select_all_on_focus(true);
snap_translate->set_accessibility_name(TTRC("Translate Snap"));
snap_translate->set_accessibility_name(TTRC("Translate Snap:"));
snap_dialog_vbc->add_margin_child(TTRC("Translate Snap:"), snap_translate);
snap_rotate = memnew(LineEdit);
snap_rotate->set_select_all_on_focus(true);
snap_rotate->set_accessibility_name(TTRC("Rotate Snap"));
snap_rotate->set_accessibility_name(TTRC("Rotate Snap (deg.):"));
snap_dialog_vbc->add_margin_child(TTRC("Rotate Snap (deg.):"), snap_rotate);
snap_scale = memnew(LineEdit);
snap_scale->set_select_all_on_focus(true);
snap_scale->set_accessibility_name(TTRC("Scale Snap"));
snap_scale->set_accessibility_name(TTRC("Scale Snap (%):"));
snap_dialog_vbc->add_margin_child(TTRC("Scale Snap (%):"), snap_scale);
/* SETTINGS DIALOG */
@ -9473,14 +9471,14 @@ Node3DEditor::Node3DEditor() {
settings_fov->set_value(EDITOR_GET("editors/3d/default_fov"));
settings_fov->set_select_all_on_focus(true);
settings_fov->set_tooltip_text(TTRC("FOV is defined as a vertical value, as the editor camera always uses the Keep Height aspect mode."));
settings_fov->set_accessibility_name(TTRC("Perspective VFOV"));
settings_fov->set_accessibility_name(TTRC("Perspective VFOV (deg.):"));
settings_vbc->add_margin_child(TTRC("Perspective VFOV (deg.):"), settings_fov);
settings_znear = memnew(SpinBox);
settings_znear->set_max(MAX_Z);
settings_znear->set_min(MIN_Z);
settings_znear->set_step(0.01);
settings_znear->set_accessibility_name(TTRC("View Z-Near"));
settings_znear->set_accessibility_name(TTRC("View Z-Near:"));
settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near"));
settings_znear->set_select_all_on_focus(true);
settings_vbc->add_margin_child(TTRC("View Z-Near:"), settings_znear);
@ -9489,7 +9487,7 @@ Node3DEditor::Node3DEditor() {
settings_zfar->set_max(MAX_Z);
settings_zfar->set_min(MIN_Z);
settings_zfar->set_step(0.1);
settings_zfar->set_accessibility_name(TTRC("View Z-Far"));
settings_zfar->set_accessibility_name(TTRC("View Z-Far:"));
settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far"));
settings_zfar->set_select_all_on_focus(true);
settings_vbc->add_margin_child(TTRC("View Z-Far:"), settings_zfar);