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	Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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					 26 changed files with 1334 additions and 1109 deletions
				
			
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					@ -45,6 +45,7 @@
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#include "scene/gui/texture_rect.h"
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					#include "scene/gui/texture_rect.h"
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#include "scene/property_utils.h"
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					#include "scene/property_utils.h"
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#include "scene/resources/packed_scene.h"
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					#include "scene/resources/packed_scene.h"
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					#include "scene/resources/style_box_flat.h"
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bool EditorInspector::_property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {
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					bool EditorInspector::_property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {
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	if (p_property_path.findn(p_filter) != -1) {
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						if (p_property_path.findn(p_filter) != -1) {
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					@ -44,6 +44,7 @@ class OptionButton;
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class PanelContainer;
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					class PanelContainer;
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class PopupMenu;
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					class PopupMenu;
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class SpinBox;
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					class SpinBox;
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					class StyleBoxFlat;
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class TextureRect;
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					class TextureRect;
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class EditorPropertyRevert {
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					class EditorPropertyRevert {
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					@ -37,6 +37,9 @@
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#include "editor/editor_scale.h"
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					#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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					#include "editor/editor_settings.h"
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#include "scene/resources/image_texture.h"
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					#include "scene/resources/image_texture.h"
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					#include "scene/resources/style_box_flat.h"
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					#include "scene/resources/style_box_line.h"
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					#include "scene/resources/style_box_texture.h"
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#include "modules/modules_enabled.gen.h" // For svg.
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					#include "modules/modules_enabled.gen.h" // For svg.
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#ifdef MODULE_SVG_ENABLED
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					#ifdef MODULE_SVG_ENABLED
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					@ -35,6 +35,7 @@
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#include "scene/gui/button.h"
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					#include "scene/gui/button.h"
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#include "scene/gui/label.h"
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					#include "scene/gui/label.h"
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#include "scene/gui/panel_container.h"
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					#include "scene/gui/panel_container.h"
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					#include "scene/resources/style_box_flat.h"
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EditorToaster *EditorToaster::singleton = nullptr;
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					EditorToaster *EditorToaster::singleton = nullptr;
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					@ -37,6 +37,7 @@
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class Button;
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					class Button;
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class PanelContainer;
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					class PanelContainer;
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					class StyleBoxFlat;
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class EditorToaster : public HBoxContainer {
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					class EditorToaster : public HBoxContainer {
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	GDCLASS(EditorToaster, HBoxContainer);
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						GDCLASS(EditorToaster, HBoxContainer);
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					@ -48,6 +48,7 @@
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#include "scene/gui/separator.h"
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					#include "scene/gui/separator.h"
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#include "scene/gui/view_panner.h"
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					#include "scene/gui/view_panner.h"
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#include "scene/main/window.h"
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					#include "scene/main/window.h"
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					#include "scene/resources/style_box_flat.h"
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void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
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					void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
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	for (int i = 0; i < add_options.size(); i++) {
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						for (int i = 0; i < add_options.size(); i++) {
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					@ -50,6 +50,7 @@
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#include "scene/gui/tree.h"
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					#include "scene/gui/tree.h"
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#include "scene/main/viewport.h"
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					#include "scene/main/viewport.h"
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#include "scene/main/window.h"
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					#include "scene/main/window.h"
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					#include "scene/resources/style_box_flat.h"
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#include "scene/scene_string_names.h"
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					#include "scene/scene_string_names.h"
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bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
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					bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
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					@ -62,6 +62,7 @@
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#include "scene/main/canvas_layer.h"
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					#include "scene/main/canvas_layer.h"
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#include "scene/main/window.h"
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					#include "scene/main/window.h"
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#include "scene/resources/packed_scene.h"
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					#include "scene/resources/packed_scene.h"
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					#include "scene/resources/style_box_texture.h"
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// Min and Max are power of two in order to play nicely with successive increment.
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					// Min and Max are power of two in order to play nicely with successive increment.
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// That way, we can naturally reach a 100% zoom from boundaries.
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					// That way, we can naturally reach a 100% zoom from boundaries.
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					@ -39,12 +39,13 @@ class AcceptDialog;
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class CanvasItemEditorViewport;
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					class CanvasItemEditorViewport;
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class ConfirmationDialog;
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					class ConfirmationDialog;
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class EditorData;
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					class EditorData;
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class EditorZoomWidget;
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class EditorSelection;
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					class EditorSelection;
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					class EditorZoomWidget;
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class HScrollBar;
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					class HScrollBar;
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class HSplitContainer;
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					class HSplitContainer;
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class MenuButton;
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					class MenuButton;
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class PanelContainer;
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					class PanelContainer;
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					class StyleBoxTexture;
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class ViewPanner;
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					class ViewPanner;
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class VScrollBar;
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					class VScrollBar;
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class VSplitContainer;
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					class VSplitContainer;
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					@ -32,6 +32,7 @@
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#include "editor/editor_scale.h"
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					#include "editor/editor_scale.h"
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#include "scene/gui/button.h"
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					#include "scene/gui/button.h"
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					#include "scene/resources/style_box_texture.h"
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bool StyleBoxPreview::grid_preview_enabled = true;
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					bool StyleBoxPreview::grid_preview_enabled = true;
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					@ -38,7 +38,7 @@
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#include "scene/3d/sprite_3d.h"
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					#include "scene/3d/sprite_3d.h"
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#include "scene/gui/dialogs.h"
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					#include "scene/gui/dialogs.h"
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#include "scene/gui/nine_patch_rect.h"
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					#include "scene/gui/nine_patch_rect.h"
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#include "scene/resources/style_box.h"
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					#include "scene/resources/style_box_texture.h"
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class AtlasTexture;
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					class AtlasTexture;
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class OptionButton;
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					class OptionButton;
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					@ -59,6 +59,7 @@
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#include "scene/main/window.h"
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					#include "scene/main/window.h"
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#include "scene/resources/curve_texture.h"
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					#include "scene/resources/curve_texture.h"
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#include "scene/resources/image_texture.h"
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					#include "scene/resources/image_texture.h"
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					#include "scene/resources/style_box_flat.h"
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#include "scene/resources/visual_shader_nodes.h"
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					#include "scene/resources/visual_shader_nodes.h"
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#include "scene/resources/visual_shader_particle_nodes.h"
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					#include "scene/resources/visual_shader_particle_nodes.h"
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#include "servers/display_server.h"
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					#include "servers/display_server.h"
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					@ -37,6 +37,8 @@
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#include "core/os/os.h"
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					#include "core/os/os.h"
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#include "scene/gui/color_mode.h"
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					#include "scene/gui/color_mode.h"
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#include "scene/resources/image_texture.h"
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					#include "scene/resources/image_texture.h"
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					#include "scene/resources/style_box_flat.h"
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					#include "scene/resources/style_box_texture.h"
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#include "servers/display_server.h"
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					#include "servers/display_server.h"
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#include "thirdparty/misc/ok_color.h"
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					#include "thirdparty/misc/ok_color.h"
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#include "thirdparty/misc/ok_color_shader.h"
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					#include "thirdparty/misc/ok_color_shader.h"
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					@ -46,6 +46,7 @@
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#include "scene/gui/slider.h"
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					#include "scene/gui/slider.h"
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#include "scene/gui/spin_box.h"
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					#include "scene/gui/spin_box.h"
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#include "scene/gui/texture_rect.h"
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					#include "scene/gui/texture_rect.h"
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					#include "scene/resources/style_box_flat.h"
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class ColorMode;
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					class ColorMode;
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class ColorModeRGB;
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					class ColorModeRGB;
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					@ -36,6 +36,7 @@
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#include "scene/gui/box_container.h"
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					#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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					#include "scene/gui/button.h"
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#include "scene/gui/view_panner.h"
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					#include "scene/gui/view_panner.h"
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					#include "scene/resources/style_box_flat.h"
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constexpr int MINIMAP_OFFSET = 12;
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					constexpr int MINIMAP_OFFSET = 12;
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constexpr int MINIMAP_PADDING = 5;
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					constexpr int MINIMAP_PADDING = 5;
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					@ -202,6 +202,9 @@
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#include "scene/resources/sky_material.h"
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					#include "scene/resources/sky_material.h"
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#include "scene/resources/sphere_shape_3d.h"
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					#include "scene/resources/sphere_shape_3d.h"
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#include "scene/resources/style_box.h"
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					#include "scene/resources/style_box.h"
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					#include "scene/resources/style_box_flat.h"
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					#include "scene/resources/style_box_line.h"
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					#include "scene/resources/style_box_texture.h"
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#include "scene/resources/surface_tool.h"
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					#include "scene/resources/surface_tool.h"
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#include "scene/resources/syntax_highlighter.h"
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					#include "scene/resources/syntax_highlighter.h"
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#include "scene/resources/text_file.h"
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					#include "scene/resources/text_file.h"
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					@ -36,6 +36,8 @@
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#include "scene/resources/font.h"
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					#include "scene/resources/font.h"
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#include "scene/resources/gradient_texture.h"
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					#include "scene/resources/gradient_texture.h"
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#include "scene/resources/image_texture.h"
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					#include "scene/resources/image_texture.h"
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					#include "scene/resources/style_box_flat.h"
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					#include "scene/resources/style_box_line.h"
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#include "scene/resources/theme.h"
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					#include "scene/resources/theme.h"
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#include "scene/theme/theme_db.h"
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					#include "scene/theme/theme_db.h"
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#include "servers/text_server.h"
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					#include "servers/text_server.h"
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					@ -32,8 +32,6 @@
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#include "scene/main/canvas_item.h"
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					#include "scene/main/canvas_item.h"
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#include <limits.h>
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Size2 StyleBox::get_minimum_size() const {
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					Size2 StyleBox::get_minimum_size() const {
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	Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
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						Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
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	Size2 custom_size;
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						Size2 custom_size;
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					@ -145,925 +143,3 @@ StyleBox::StyleBox() {
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		content_margin[i] = -1;
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							content_margin[i] = -1;
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	}
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						}
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}
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					}
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void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
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	if (texture == p_texture) {
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		return;
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	}
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	texture = p_texture;
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	emit_changed();
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}
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Ref<Texture2D> StyleBoxTexture::get_texture() const {
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	return texture;
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}
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void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) {
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	ERR_FAIL_INDEX((int)p_side, 4);
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	texture_margin[p_side] = p_size;
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	emit_changed();
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}
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void StyleBoxTexture::set_texture_margin_all(float p_size) {
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	for (int i = 0; i < 4; i++) {
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		texture_margin[i] = p_size;
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	}
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	emit_changed();
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}
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void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
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	texture_margin[SIDE_LEFT] = p_left;
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	texture_margin[SIDE_TOP] = p_top;
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	texture_margin[SIDE_RIGHT] = p_right;
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	texture_margin[SIDE_BOTTOM] = p_bottom;
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	emit_changed();
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}
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float StyleBoxTexture::get_texture_margin(Side p_side) const {
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	ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
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	return texture_margin[p_side];
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}
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float StyleBoxTexture::get_style_margin(Side p_side) const {
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	ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
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	return texture_margin[p_side];
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}
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Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
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	return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
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}
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void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
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	if (texture.is_null()) {
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		return;
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	}
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	Rect2 rect = p_rect;
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	Rect2 src_rect = region_rect;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	texture->get_rect_region(rect, src_rect, rect, src_rect);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	rect.position.x -= expand_margin[SIDE_LEFT];
 | 
					 | 
				
			||||||
	rect.position.y -= expand_margin[SIDE_TOP];
 | 
					 | 
				
			||||||
	rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
 | 
					 | 
				
			||||||
	rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]);
 | 
					 | 
				
			||||||
	Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_draw_center(bool p_enabled) {
 | 
					 | 
				
			||||||
	draw_center = p_enabled;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool StyleBoxTexture::is_draw_center_enabled() const {
 | 
					 | 
				
			||||||
	return draw_center;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_side, 4);
 | 
					 | 
				
			||||||
	expand_margin[p_side] = p_size;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
 | 
					 | 
				
			||||||
	expand_margin[SIDE_LEFT] = p_left;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_TOP] = p_top;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_RIGHT] = p_right;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_BOTTOM] = p_bottom;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) {
 | 
					 | 
				
			||||||
	for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
		expand_margin[i] = p_expand_margin_size;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxTexture::get_expand_margin(Side p_side) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
					 | 
				
			||||||
	return expand_margin[p_side];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) {
 | 
					 | 
				
			||||||
	if (region_rect == p_region_rect) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	region_rect = p_region_rect;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Rect2 StyleBoxTexture::get_region_rect() const {
 | 
					 | 
				
			||||||
	return region_rect;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_mode, 3);
 | 
					 | 
				
			||||||
	axis_h = p_mode;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
 | 
					 | 
				
			||||||
	return axis_h;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_mode, 3);
 | 
					 | 
				
			||||||
	axis_v = p_mode;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
 | 
					 | 
				
			||||||
	return axis_v;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::set_modulate(const Color &p_modulate) {
 | 
					 | 
				
			||||||
	if (modulate == p_modulate) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	modulate = p_modulate;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Color StyleBoxTexture::get_modulate() const {
 | 
					 | 
				
			||||||
	return modulate;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxTexture::_bind_methods() {
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Texture Margins", "texture_margin_");
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Expand Margins", "expand_margin_");
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Axis Stretch", "axis_stretch_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Sub-Region", "region_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Modulate", "modulate_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
 | 
					 | 
				
			||||||
	BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE);
 | 
					 | 
				
			||||||
	BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxTexture::StyleBoxTexture() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxTexture::~StyleBoxTexture() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
////////////////
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_bg_color(const Color &p_color) {
 | 
					 | 
				
			||||||
	bg_color = p_color;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Color StyleBoxFlat::get_bg_color() const {
 | 
					 | 
				
			||||||
	return bg_color;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_border_color(const Color &p_color) {
 | 
					 | 
				
			||||||
	border_color = p_color;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Color StyleBoxFlat::get_border_color() const {
 | 
					 | 
				
			||||||
	return border_color;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_border_width_all(int p_size) {
 | 
					 | 
				
			||||||
	border_width[0] = p_size;
 | 
					 | 
				
			||||||
	border_width[1] = p_size;
 | 
					 | 
				
			||||||
	border_width[2] = p_size;
 | 
					 | 
				
			||||||
	border_width[3] = p_size;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxFlat::get_border_width_min() const {
 | 
					 | 
				
			||||||
	return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_border_width(Side p_side, int p_width) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_side, 4);
 | 
					 | 
				
			||||||
	border_width[p_side] = p_width;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxFlat::get_border_width(Side p_side) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
					 | 
				
			||||||
	return border_width[p_side];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_border_blend(bool p_blend) {
 | 
					 | 
				
			||||||
	blend_border = p_blend;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool StyleBoxFlat::get_border_blend() const {
 | 
					 | 
				
			||||||
	return blend_border;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_corner_radius_all(int radius) {
 | 
					 | 
				
			||||||
	for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
		corner_radius[i] = radius;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) {
 | 
					 | 
				
			||||||
	corner_radius[0] = radius_top_left;
 | 
					 | 
				
			||||||
	corner_radius[1] = radius_top_right;
 | 
					 | 
				
			||||||
	corner_radius[2] = radius_bottom_right;
 | 
					 | 
				
			||||||
	corner_radius[3] = radius_bottom_left;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_corner, 4);
 | 
					 | 
				
			||||||
	corner_radius[p_corner] = radius;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_corner, 4, 0);
 | 
					 | 
				
			||||||
	return corner_radius[p_corner];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX((int)p_side, 4);
 | 
					 | 
				
			||||||
	expand_margin[p_side] = p_size;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
 | 
					 | 
				
			||||||
	expand_margin[SIDE_LEFT] = p_left;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_TOP] = p_top;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_RIGHT] = p_right;
 | 
					 | 
				
			||||||
	expand_margin[SIDE_BOTTOM] = p_bottom;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
 | 
					 | 
				
			||||||
	for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
		expand_margin[i] = p_expand_margin_size;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxFlat::get_expand_margin(Side p_side) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
					 | 
				
			||||||
	return expand_margin[p_side];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_draw_center(bool p_enabled) {
 | 
					 | 
				
			||||||
	draw_center = p_enabled;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool StyleBoxFlat::is_draw_center_enabled() const {
 | 
					 | 
				
			||||||
	return draw_center;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_skew(Vector2 p_skew) {
 | 
					 | 
				
			||||||
	skew = p_skew;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Vector2 StyleBoxFlat::get_skew() const {
 | 
					 | 
				
			||||||
	return skew;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_shadow_color(const Color &p_color) {
 | 
					 | 
				
			||||||
	shadow_color = p_color;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Color StyleBoxFlat::get_shadow_color() const {
 | 
					 | 
				
			||||||
	return shadow_color;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_shadow_size(const int &p_size) {
 | 
					 | 
				
			||||||
	shadow_size = p_size;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxFlat::get_shadow_size() const {
 | 
					 | 
				
			||||||
	return shadow_size;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) {
 | 
					 | 
				
			||||||
	shadow_offset = p_offset;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Point2 StyleBoxFlat::get_shadow_offset() const {
 | 
					 | 
				
			||||||
	return shadow_offset;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
 | 
					 | 
				
			||||||
	anti_aliased = p_anti_aliased;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
	notify_property_list_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool StyleBoxFlat::is_anti_aliased() const {
 | 
					 | 
				
			||||||
	return anti_aliased;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_aa_size(const real_t p_aa_size) {
 | 
					 | 
				
			||||||
	aa_size = CLAMP(p_aa_size, 0.01, 10);
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
real_t StyleBoxFlat::get_aa_size() const {
 | 
					 | 
				
			||||||
	return aa_size;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
 | 
					 | 
				
			||||||
	corner_detail = CLAMP(p_corner_detail, 1, 20);
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxFlat::get_corner_detail() const {
 | 
					 | 
				
			||||||
	return corner_detail;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
 | 
					 | 
				
			||||||
	real_t border_left = inner_rect.position.x - style_rect.position.x;
 | 
					 | 
				
			||||||
	real_t border_top = inner_rect.position.y - style_rect.position.y;
 | 
					 | 
				
			||||||
	real_t border_right = style_rect.size.width - inner_rect.size.width - border_left;
 | 
					 | 
				
			||||||
	real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	real_t rad;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Top left.
 | 
					 | 
				
			||||||
	rad = MIN(border_top, border_left);
 | 
					 | 
				
			||||||
	inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Top right;
 | 
					 | 
				
			||||||
	rad = MIN(border_top, border_right);
 | 
					 | 
				
			||||||
	inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Bottom right.
 | 
					 | 
				
			||||||
	rad = MIN(border_bottom, border_right);
 | 
					 | 
				
			||||||
	inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Bottom left.
 | 
					 | 
				
			||||||
	rad = MIN(border_bottom, border_left);
 | 
					 | 
				
			||||||
	inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
inline void draw_rounded_rectangle(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const real_t corner_radius[4],
 | 
					 | 
				
			||||||
		const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool is_filled = false) {
 | 
					 | 
				
			||||||
	int vert_offset = verts.size();
 | 
					 | 
				
			||||||
	if (!vert_offset) {
 | 
					 | 
				
			||||||
		vert_offset = 0;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	bool draw_border = !is_filled;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	real_t ring_corner_radius[4];
 | 
					 | 
				
			||||||
	set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Corner radius center points.
 | 
					 | 
				
			||||||
	Vector<Point2> outer_points = {
 | 
					 | 
				
			||||||
		ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl
 | 
					 | 
				
			||||||
		Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr
 | 
					 | 
				
			||||||
		ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br
 | 
					 | 
				
			||||||
		Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl
 | 
					 | 
				
			||||||
	};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	real_t inner_corner_radius[4];
 | 
					 | 
				
			||||||
	set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Vector<Point2> inner_points = {
 | 
					 | 
				
			||||||
		inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl
 | 
					 | 
				
			||||||
		Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr
 | 
					 | 
				
			||||||
		inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br
 | 
					 | 
				
			||||||
		Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl
 | 
					 | 
				
			||||||
	};
 | 
					 | 
				
			||||||
	// Calculate the vertices.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// If the center is filled, we do not draw the border and directly use the inner ring as reference. Because all calls to this
 | 
					 | 
				
			||||||
	// method either draw a ring or a filled rounded rectangle, but not both.
 | 
					 | 
				
			||||||
	int max_inner_outer = draw_border ? 2 : 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	for (int corner_index = 0; corner_index < 4; corner_index++) {
 | 
					 | 
				
			||||||
		for (int detail = 0; detail <= adapted_corner_detail; detail++) {
 | 
					 | 
				
			||||||
			for (int inner_outer = 0; inner_outer < max_inner_outer; inner_outer++) {
 | 
					 | 
				
			||||||
				real_t radius;
 | 
					 | 
				
			||||||
				Color color;
 | 
					 | 
				
			||||||
				Point2 corner_point;
 | 
					 | 
				
			||||||
				if (inner_outer == 0) {
 | 
					 | 
				
			||||||
					radius = inner_corner_radius[corner_index];
 | 
					 | 
				
			||||||
					color = inner_color;
 | 
					 | 
				
			||||||
					corner_point = inner_points[corner_index];
 | 
					 | 
				
			||||||
				} else {
 | 
					 | 
				
			||||||
					radius = ring_corner_radius[corner_index];
 | 
					 | 
				
			||||||
					color = outer_color;
 | 
					 | 
				
			||||||
					corner_point = outer_points[corner_index];
 | 
					 | 
				
			||||||
				}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
				const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x;
 | 
					 | 
				
			||||||
				const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y;
 | 
					 | 
				
			||||||
				const float x_skew = -skew.x * (y - ring_rect.get_center().y);
 | 
					 | 
				
			||||||
				const float y_skew = -skew.y * (x - ring_rect.get_center().x);
 | 
					 | 
				
			||||||
				verts.push_back(Vector2(x + x_skew, y + y_skew));
 | 
					 | 
				
			||||||
				colors.push_back(color);
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	int ring_vert_count = verts.size() - vert_offset;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Fill the indices and the colors for the border.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (draw_border) {
 | 
					 | 
				
			||||||
		for (int i = 0; i < ring_vert_count; i++) {
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + ((i + 0) % ring_vert_count));
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + ((i + 2) % ring_vert_count));
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + ((i + 1) % ring_vert_count));
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (is_filled) {
 | 
					 | 
				
			||||||
		// Compute the triangles pattern to draw the rounded rectangle.
 | 
					 | 
				
			||||||
		// Consists of vertical stripes of two triangles each.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		int stripes_count = ring_vert_count / 2 - 1;
 | 
					 | 
				
			||||||
		int last_vert_id = ring_vert_count - 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		for (int i = 0; i < stripes_count; i++) {
 | 
					 | 
				
			||||||
			// Polygon 1.
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + i);
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + last_vert_id - i - 1);
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + i + 1);
 | 
					 | 
				
			||||||
			// Polygon 2.
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + i);
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + last_vert_id - 0 - i);
 | 
					 | 
				
			||||||
			indices.push_back(vert_offset + last_vert_id - 1 - i);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) {
 | 
					 | 
				
			||||||
	if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
 | 
					 | 
				
			||||||
		real_t factor;
 | 
					 | 
				
			||||||
		real_t new_value;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		new_value = (p_values[p_index_a] * factor);
 | 
					 | 
				
			||||||
		if (new_value < adapted_values[p_index_a]) {
 | 
					 | 
				
			||||||
			adapted_values[p_index_a] = new_value;
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
		new_value = (p_values[p_index_b] * factor);
 | 
					 | 
				
			||||||
		if (new_value < adapted_values[p_index_b]) {
 | 
					 | 
				
			||||||
			adapted_values[p_index_b] = new_value;
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	} else {
 | 
					 | 
				
			||||||
		adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
 | 
					 | 
				
			||||||
		adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
	adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
 | 
					 | 
				
			||||||
	adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const {
 | 
					 | 
				
			||||||
	Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (shadow_size > 0) {
 | 
					 | 
				
			||||||
		Rect2 shadow_rect = draw_rect.grow(shadow_size);
 | 
					 | 
				
			||||||
		shadow_rect.position += shadow_offset;
 | 
					 | 
				
			||||||
		draw_rect = draw_rect.merge(shadow_rect);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return draw_rect;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
 | 
					 | 
				
			||||||
	bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
 | 
					 | 
				
			||||||
	bool draw_shadow = (shadow_size > 0);
 | 
					 | 
				
			||||||
	if (!draw_border && !draw_center && !draw_shadow) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
	if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) {
 | 
					 | 
				
			||||||
		return;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
 | 
					 | 
				
			||||||
	// Only enable antialiasing if it is actually needed. This improve performances
 | 
					 | 
				
			||||||
	// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
 | 
					 | 
				
			||||||
	const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	const bool blend_on = blend_border && draw_border;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
 | 
					 | 
				
			||||||
	Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
 | 
					 | 
				
			||||||
	Color border_color_inner = blend_on ? border_color_blend : border_color;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Adapt borders (prevent weird overlapping/glitchy drawings).
 | 
					 | 
				
			||||||
	real_t width = MAX(style_rect.size.width, 0);
 | 
					 | 
				
			||||||
	real_t height = MAX(style_rect.size.height, 0);
 | 
					 | 
				
			||||||
	real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
 | 
					 | 
				
			||||||
	adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height);
 | 
					 | 
				
			||||||
	adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Adapt corners (prevent weird overlapping/glitchy drawings).
 | 
					 | 
				
			||||||
	real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
 | 
					 | 
				
			||||||
	adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
 | 
					 | 
				
			||||||
	adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
 | 
					 | 
				
			||||||
	adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
 | 
					 | 
				
			||||||
	adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Rect2 border_style_rect = style_rect;
 | 
					 | 
				
			||||||
	if (aa_on) {
 | 
					 | 
				
			||||||
		for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
			if (border_width[i] > 0) {
 | 
					 | 
				
			||||||
				border_style_rect = border_style_rect.grow_side((Side)i, -aa_size);
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Vector<Point2> verts;
 | 
					 | 
				
			||||||
	Vector<int> indices;
 | 
					 | 
				
			||||||
	Vector<Color> colors;
 | 
					 | 
				
			||||||
	Vector<Point2> uvs;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Create shadow
 | 
					 | 
				
			||||||
	if (draw_shadow) {
 | 
					 | 
				
			||||||
		Rect2 shadow_inner_rect = style_rect;
 | 
					 | 
				
			||||||
		shadow_inner_rect.position += shadow_offset;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		Rect2 shadow_rect = style_rect.grow(shadow_size);
 | 
					 | 
				
			||||||
		shadow_rect.position += shadow_offset;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
 | 
					 | 
				
			||||||
				shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if (draw_center) {
 | 
					 | 
				
			||||||
			draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
 | 
					 | 
				
			||||||
					shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Create border (no AA).
 | 
					 | 
				
			||||||
	if (draw_border && !aa_on) {
 | 
					 | 
				
			||||||
		draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
				border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Create infill (no AA).
 | 
					 | 
				
			||||||
	if (draw_center && (!aa_on || blend_on)) {
 | 
					 | 
				
			||||||
		draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
				infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (aa_on) {
 | 
					 | 
				
			||||||
		real_t aa_border_width[4];
 | 
					 | 
				
			||||||
		real_t aa_border_width_half[4];
 | 
					 | 
				
			||||||
		real_t aa_fill_width[4];
 | 
					 | 
				
			||||||
		real_t aa_fill_width_half[4];
 | 
					 | 
				
			||||||
		if (draw_border) {
 | 
					 | 
				
			||||||
			for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
				if (border_width[i] > 0) {
 | 
					 | 
				
			||||||
					aa_border_width[i] = aa_size;
 | 
					 | 
				
			||||||
					aa_border_width_half[i] = aa_size / 2;
 | 
					 | 
				
			||||||
					aa_fill_width[i] = 0;
 | 
					 | 
				
			||||||
					aa_fill_width_half[i] = 0;
 | 
					 | 
				
			||||||
				} else {
 | 
					 | 
				
			||||||
					aa_border_width[i] = 0;
 | 
					 | 
				
			||||||
					aa_border_width_half[i] = 0;
 | 
					 | 
				
			||||||
					aa_fill_width[i] = aa_size;
 | 
					 | 
				
			||||||
					aa_fill_width_half[i] = aa_size / 2;
 | 
					 | 
				
			||||||
				}
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		} else {
 | 
					 | 
				
			||||||
			for (int i = 0; i < 4; i++) {
 | 
					 | 
				
			||||||
				aa_border_width[i] = 0;
 | 
					 | 
				
			||||||
				aa_border_width_half[i] = 0;
 | 
					 | 
				
			||||||
				aa_fill_width[i] = aa_size;
 | 
					 | 
				
			||||||
				aa_fill_width_half[i] = aa_size / 2;
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if (draw_center) {
 | 
					 | 
				
			||||||
			// Infill rect, transparent side of antialiasing gradient (base infill rect enlarged by AA size)
 | 
					 | 
				
			||||||
			Rect2 infill_rect_aa_transparent = infill_rect.grow_individual(aa_fill_width_half[SIDE_LEFT], aa_fill_width_half[SIDE_TOP],
 | 
					 | 
				
			||||||
					aa_fill_width_half[SIDE_RIGHT], aa_fill_width_half[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
			// Infill rect, colored side of antialiasing gradient (base infill rect shrunk by AA size)
 | 
					 | 
				
			||||||
			Rect2 infill_rect_aa_colored = infill_rect_aa_transparent.grow_individual(-aa_fill_width[SIDE_LEFT], -aa_fill_width[SIDE_TOP],
 | 
					 | 
				
			||||||
					-aa_fill_width[SIDE_RIGHT], -aa_fill_width[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
			if (!blend_on) {
 | 
					 | 
				
			||||||
				// Create center fill, not antialiased yet
 | 
					 | 
				
			||||||
				draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
						infill_rect_aa_colored, infill_rect_aa_colored, bg_color, bg_color, corner_detail, skew, true);
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
			if (!blend_on || !draw_border) {
 | 
					 | 
				
			||||||
				Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
 | 
					 | 
				
			||||||
				// Add antialiasing on the center fill
 | 
					 | 
				
			||||||
				draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
						infill_rect_aa_transparent, infill_rect_aa_colored, bg_color, alpha_bg, corner_detail, skew);
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if (draw_border) {
 | 
					 | 
				
			||||||
			// Inner border recct, fully colored side of antialiasing gradient (base inner rect enlarged by AA size)
 | 
					 | 
				
			||||||
			Rect2 inner_rect_aa_colored = infill_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
					 | 
				
			||||||
					aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
			// Inner border rect, transparent side of antialiasing gradient (base inner rect shrunk by AA size)
 | 
					 | 
				
			||||||
			Rect2 inner_rect_aa_transparent = inner_rect_aa_colored.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP],
 | 
					 | 
				
			||||||
					-aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
			// Outer border rect, transparent side of antialiasing gradient (base outer rect enlarged by AA size)
 | 
					 | 
				
			||||||
			Rect2 outer_rect_aa_transparent = style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
					 | 
				
			||||||
					aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
			// Outer border rect, colored side of antialiasing gradient (base outer rect shrunk by AA size)
 | 
					 | 
				
			||||||
			Rect2 outer_rect_aa_colored = border_style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
					 | 
				
			||||||
					aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
			// Create border ring, not antialiased yet
 | 
					 | 
				
			||||||
			draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
					outer_rect_aa_colored, ((blend_on) ? infill_rect : inner_rect_aa_colored), border_color_inner, border_color, corner_detail, skew);
 | 
					 | 
				
			||||||
			if (!blend_on) {
 | 
					 | 
				
			||||||
				// Add antialiasing on the ring inner border
 | 
					 | 
				
			||||||
				draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
						inner_rect_aa_colored, inner_rect_aa_transparent, border_color_blend, border_color, corner_detail, skew);
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
			// Add antialiasing on the ring outer border
 | 
					 | 
				
			||||||
			draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
					 | 
				
			||||||
					outer_rect_aa_transparent, outer_rect_aa_colored, border_color, border_color_alpha, corner_detail, skew);
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Compute UV coordinates.
 | 
					 | 
				
			||||||
	Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0);
 | 
					 | 
				
			||||||
	uvs.resize(verts.size());
 | 
					 | 
				
			||||||
	for (int i = 0; i < verts.size(); i++) {
 | 
					 | 
				
			||||||
		uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width;
 | 
					 | 
				
			||||||
		uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	// Draw stylebox.
 | 
					 | 
				
			||||||
	RenderingServer *vs = RenderingServer::get_singleton();
 | 
					 | 
				
			||||||
	vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxFlat::get_style_margin(Side p_side) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
					 | 
				
			||||||
	return border_width[p_side];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const {
 | 
					 | 
				
			||||||
	if (!anti_aliased && p_property.name == "anti_aliasing_size") {
 | 
					 | 
				
			||||||
		p_property.usage = PROPERTY_USAGE_NO_EDITOR;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxFlat::_bind_methods() {
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Border Width", "border_width_");
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Border", "border_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Corner Radius", "corner_radius_");
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Expand Margins", "expand_margin_");
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
 | 
					 | 
				
			||||||
	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Shadow", "shadow_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_GROUP("Anti Aliasing", "anti_aliasing_");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size");
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxFlat::StyleBoxFlat() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxFlat::~StyleBoxFlat() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::set_color(const Color &p_color) {
 | 
					 | 
				
			||||||
	color = p_color;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Color StyleBoxLine::get_color() const {
 | 
					 | 
				
			||||||
	return color;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::set_thickness(int p_thickness) {
 | 
					 | 
				
			||||||
	thickness = p_thickness;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
int StyleBoxLine::get_thickness() const {
 | 
					 | 
				
			||||||
	return thickness;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::set_vertical(bool p_vertical) {
 | 
					 | 
				
			||||||
	vertical = p_vertical;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool StyleBoxLine::is_vertical() const {
 | 
					 | 
				
			||||||
	return vertical;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::set_grow_end(float p_grow_end) {
 | 
					 | 
				
			||||||
	grow_end = p_grow_end;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxLine::get_grow_end() const {
 | 
					 | 
				
			||||||
	return grow_end;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::set_grow_begin(float p_grow_begin) {
 | 
					 | 
				
			||||||
	grow_begin = p_grow_begin;
 | 
					 | 
				
			||||||
	emit_changed();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxLine::get_grow_begin() const {
 | 
					 | 
				
			||||||
	return grow_begin;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::_bind_methods() {
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_color", "color"), &StyleBoxLine::set_color);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_color"), &StyleBoxLine::get_color);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &StyleBoxLine::set_thickness);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_thickness"), &StyleBoxLine::get_thickness);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_grow_begin", "offset"), &StyleBoxLine::set_grow_begin);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_grow_begin"), &StyleBoxLine::get_grow_begin);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_grow_end", "offset"), &StyleBoxLine::set_grow_end);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("get_grow_end"), &StyleBoxLine::get_grow_end);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &StyleBoxLine::set_vertical);
 | 
					 | 
				
			||||||
	ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness");
 | 
					 | 
				
			||||||
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
float StyleBoxLine::get_style_margin(Side p_side) const {
 | 
					 | 
				
			||||||
	ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (vertical) {
 | 
					 | 
				
			||||||
		if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) {
 | 
					 | 
				
			||||||
			return thickness / 2.0;
 | 
					 | 
				
			||||||
		}
 | 
					 | 
				
			||||||
	} else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) {
 | 
					 | 
				
			||||||
		return thickness / 2.0;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	return 0;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
 | 
					 | 
				
			||||||
	RenderingServer *vs = RenderingServer::get_singleton();
 | 
					 | 
				
			||||||
	Rect2i r = p_rect;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	if (vertical) {
 | 
					 | 
				
			||||||
		r.position.y -= grow_begin;
 | 
					 | 
				
			||||||
		r.size.y += (grow_begin + grow_end);
 | 
					 | 
				
			||||||
		r.size.x = thickness;
 | 
					 | 
				
			||||||
	} else {
 | 
					 | 
				
			||||||
		r.position.x -= grow_begin;
 | 
					 | 
				
			||||||
		r.size.x += (grow_begin + grow_end);
 | 
					 | 
				
			||||||
		r.size.y = thickness;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	vs->canvas_item_add_rect(p_canvas_item, r, color);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxLine::StyleBoxLine() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
StyleBoxLine::~StyleBoxLine() {}
 | 
					 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -32,8 +32,9 @@
 | 
				
			||||||
#define STYLE_BOX_H
 | 
					#define STYLE_BOX_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "core/io/resource.h"
 | 
					#include "core/io/resource.h"
 | 
				
			||||||
#include "scene/resources/texture.h"
 | 
					#include "core/object/class_db.h"
 | 
				
			||||||
#include "servers/rendering_server.h"
 | 
					#include "core/object/gdvirtual.gen.inc"
 | 
				
			||||||
 | 
					#include "core/object/script_language.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class CanvasItem;
 | 
					class CanvasItem;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -41,11 +42,12 @@ class StyleBox : public Resource {
 | 
				
			||||||
	GDCLASS(StyleBox, Resource);
 | 
						GDCLASS(StyleBox, Resource);
 | 
				
			||||||
	RES_BASE_EXTENSION("stylebox");
 | 
						RES_BASE_EXTENSION("stylebox");
 | 
				
			||||||
	OBJ_SAVE_TYPE(StyleBox);
 | 
						OBJ_SAVE_TYPE(StyleBox);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	float content_margin[4];
 | 
						float content_margin[4];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
protected:
 | 
					protected:
 | 
				
			||||||
	virtual float get_style_margin(Side p_side) const { return 0; }
 | 
					 | 
				
			||||||
	static void _bind_methods();
 | 
						static void _bind_methods();
 | 
				
			||||||
 | 
						virtual float get_style_margin(Side p_side) const { return 0; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	GDVIRTUAL2C(_draw, RID, Rect2)
 | 
						GDVIRTUAL2C(_draw, RID, Rect2)
 | 
				
			||||||
	GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
 | 
						GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2)
 | 
				
			||||||
| 
						 | 
					@ -82,184 +84,4 @@ public:
 | 
				
			||||||
	StyleBoxEmpty() {}
 | 
						StyleBoxEmpty() {}
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class StyleBoxTexture : public StyleBox {
 | 
					 | 
				
			||||||
	GDCLASS(StyleBoxTexture, StyleBox);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
	enum AxisStretchMode {
 | 
					 | 
				
			||||||
		AXIS_STRETCH_MODE_STRETCH,
 | 
					 | 
				
			||||||
		AXIS_STRETCH_MODE_TILE,
 | 
					 | 
				
			||||||
		AXIS_STRETCH_MODE_TILE_FIT,
 | 
					 | 
				
			||||||
	};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
	float expand_margin[4] = {};
 | 
					 | 
				
			||||||
	float texture_margin[4] = {};
 | 
					 | 
				
			||||||
	Rect2 region_rect;
 | 
					 | 
				
			||||||
	Ref<Texture2D> texture;
 | 
					 | 
				
			||||||
	bool draw_center = true;
 | 
					 | 
				
			||||||
	Color modulate = Color(1, 1, 1, 1);
 | 
					 | 
				
			||||||
	AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
 | 
					 | 
				
			||||||
	AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
protected:
 | 
					 | 
				
			||||||
	virtual float get_style_margin(Side p_side) const override;
 | 
					 | 
				
			||||||
	static void _bind_methods();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
	void set_expand_margin(Side p_expand_side, float p_size);
 | 
					 | 
				
			||||||
	void set_expand_margin_all(float p_expand_margin_size);
 | 
					 | 
				
			||||||
	void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
					 | 
				
			||||||
	float get_expand_margin(Side p_expand_side) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_texture_margin(Side p_side, float p_size);
 | 
					 | 
				
			||||||
	void set_texture_margin_all(float p_size);
 | 
					 | 
				
			||||||
	void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
					 | 
				
			||||||
	float get_texture_margin(Side p_side) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_region_rect(const Rect2 &p_region_rect);
 | 
					 | 
				
			||||||
	Rect2 get_region_rect() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_texture(Ref<Texture2D> p_texture);
 | 
					 | 
				
			||||||
	Ref<Texture2D> get_texture() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_draw_center(bool p_enabled);
 | 
					 | 
				
			||||||
	bool is_draw_center_enabled() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_h_axis_stretch_mode(AxisStretchMode p_mode);
 | 
					 | 
				
			||||||
	AxisStretchMode get_h_axis_stretch_mode() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_v_axis_stretch_mode(AxisStretchMode p_mode);
 | 
					 | 
				
			||||||
	AxisStretchMode get_v_axis_stretch_mode() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_modulate(const Color &p_modulate);
 | 
					 | 
				
			||||||
	Color get_modulate() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
 | 
					 | 
				
			||||||
	virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	StyleBoxTexture();
 | 
					 | 
				
			||||||
	~StyleBoxTexture();
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
class StyleBoxFlat : public StyleBox {
 | 
					 | 
				
			||||||
	GDCLASS(StyleBoxFlat, StyleBox);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	Color bg_color = Color(0.6, 0.6, 0.6);
 | 
					 | 
				
			||||||
	Color shadow_color = Color(0, 0, 0, 0.6);
 | 
					 | 
				
			||||||
	Color border_color = Color(0.8, 0.8, 0.8);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	real_t border_width[4] = {};
 | 
					 | 
				
			||||||
	real_t expand_margin[4] = {};
 | 
					 | 
				
			||||||
	real_t corner_radius[4] = {};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	bool draw_center = true;
 | 
					 | 
				
			||||||
	bool blend_border = false;
 | 
					 | 
				
			||||||
	Vector2 skew;
 | 
					 | 
				
			||||||
	bool anti_aliased = true;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	int corner_detail = 8;
 | 
					 | 
				
			||||||
	int shadow_size = 0;
 | 
					 | 
				
			||||||
	Point2 shadow_offset;
 | 
					 | 
				
			||||||
	real_t aa_size = 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
protected:
 | 
					 | 
				
			||||||
	virtual float get_style_margin(Side p_side) const override;
 | 
					 | 
				
			||||||
	static void _bind_methods();
 | 
					 | 
				
			||||||
	void _validate_property(PropertyInfo &p_property) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
	void set_bg_color(const Color &p_color);
 | 
					 | 
				
			||||||
	Color get_bg_color() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_border_color(const Color &p_color);
 | 
					 | 
				
			||||||
	Color get_border_color() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_border_width_all(int p_size);
 | 
					 | 
				
			||||||
	int get_border_width_min() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_border_width(Side p_side, int p_width);
 | 
					 | 
				
			||||||
	int get_border_width(Side p_side) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_border_blend(bool p_blend);
 | 
					 | 
				
			||||||
	bool get_border_blend() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_corner_radius_all(int radius);
 | 
					 | 
				
			||||||
	void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_corner_radius(Corner p_corner, const int radius);
 | 
					 | 
				
			||||||
	int get_corner_radius(Corner p_corner) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_corner_detail(const int &p_corner_detail);
 | 
					 | 
				
			||||||
	int get_corner_detail() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_expand_margin(Side p_expand_side, float p_size);
 | 
					 | 
				
			||||||
	void set_expand_margin_all(float p_expand_margin_size);
 | 
					 | 
				
			||||||
	void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
					 | 
				
			||||||
	float get_expand_margin(Side p_expand_side) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_draw_center(bool p_enabled);
 | 
					 | 
				
			||||||
	bool is_draw_center_enabled() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_skew(Vector2 p_skew);
 | 
					 | 
				
			||||||
	Vector2 get_skew() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_shadow_color(const Color &p_color);
 | 
					 | 
				
			||||||
	Color get_shadow_color() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_shadow_size(const int &p_size);
 | 
					 | 
				
			||||||
	int get_shadow_size() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_shadow_offset(const Point2 &p_offset);
 | 
					 | 
				
			||||||
	Point2 get_shadow_offset() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_anti_aliased(const bool &p_anti_aliased);
 | 
					 | 
				
			||||||
	bool is_anti_aliased() const;
 | 
					 | 
				
			||||||
	void set_aa_size(const real_t p_aa_size);
 | 
					 | 
				
			||||||
	real_t get_aa_size() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
 | 
					 | 
				
			||||||
	virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	StyleBoxFlat();
 | 
					 | 
				
			||||||
	~StyleBoxFlat();
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// Just used to draw lines.
 | 
					 | 
				
			||||||
class StyleBoxLine : public StyleBox {
 | 
					 | 
				
			||||||
	GDCLASS(StyleBoxLine, StyleBox);
 | 
					 | 
				
			||||||
	Color color;
 | 
					 | 
				
			||||||
	int thickness = 1;
 | 
					 | 
				
			||||||
	bool vertical = false;
 | 
					 | 
				
			||||||
	float grow_begin = 1.0;
 | 
					 | 
				
			||||||
	float grow_end = 1.0;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
protected:
 | 
					 | 
				
			||||||
	virtual float get_style_margin(Side p_side) const override;
 | 
					 | 
				
			||||||
	static void _bind_methods();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
	void set_color(const Color &p_color);
 | 
					 | 
				
			||||||
	Color get_color() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_thickness(int p_thickness);
 | 
					 | 
				
			||||||
	int get_thickness() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_vertical(bool p_vertical);
 | 
					 | 
				
			||||||
	bool is_vertical() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_grow_begin(float p_grow);
 | 
					 | 
				
			||||||
	float get_grow_begin() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	void set_grow_end(float p_grow);
 | 
					 | 
				
			||||||
	float get_grow_end() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	StyleBoxLine();
 | 
					 | 
				
			||||||
	~StyleBoxLine();
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#endif // STYLE_BOX_H
 | 
					#endif // STYLE_BOX_H
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										642
									
								
								scene/resources/style_box_flat.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										642
									
								
								scene/resources/style_box_flat.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,642 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_flat.cpp                                                    */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "style_box_flat.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "servers/rendering_server.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxFlat::get_style_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
				
			||||||
 | 
						return border_width[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const {
 | 
				
			||||||
 | 
						if (!anti_aliased && p_property.name == "anti_aliasing_size") {
 | 
				
			||||||
 | 
							p_property.usage = PROPERTY_USAGE_NO_EDITOR;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_bg_color(const Color &p_color) {
 | 
				
			||||||
 | 
						bg_color = p_color;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Color StyleBoxFlat::get_bg_color() const {
 | 
				
			||||||
 | 
						return bg_color;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_border_color(const Color &p_color) {
 | 
				
			||||||
 | 
						border_color = p_color;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Color StyleBoxFlat::get_border_color() const {
 | 
				
			||||||
 | 
						return border_color;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_border_width_all(int p_size) {
 | 
				
			||||||
 | 
						border_width[0] = p_size;
 | 
				
			||||||
 | 
						border_width[1] = p_size;
 | 
				
			||||||
 | 
						border_width[2] = p_size;
 | 
				
			||||||
 | 
						border_width[3] = p_size;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxFlat::get_border_width_min() const {
 | 
				
			||||||
 | 
						return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_border_width(Side p_side, int p_width) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_side, 4);
 | 
				
			||||||
 | 
						border_width[p_side] = p_width;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxFlat::get_border_width(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
				
			||||||
 | 
						return border_width[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_border_blend(bool p_blend) {
 | 
				
			||||||
 | 
						blend_border = p_blend;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool StyleBoxFlat::get_border_blend() const {
 | 
				
			||||||
 | 
						return blend_border;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_corner, 4);
 | 
				
			||||||
 | 
						corner_radius[p_corner] = radius;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_corner_radius_all(int radius) {
 | 
				
			||||||
 | 
						for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
							corner_radius[i] = radius;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) {
 | 
				
			||||||
 | 
						corner_radius[0] = radius_top_left;
 | 
				
			||||||
 | 
						corner_radius[1] = radius_top_right;
 | 
				
			||||||
 | 
						corner_radius[2] = radius_bottom_right;
 | 
				
			||||||
 | 
						corner_radius[3] = radius_bottom_left;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_corner, 4, 0);
 | 
				
			||||||
 | 
						return corner_radius[p_corner];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
 | 
				
			||||||
 | 
						corner_detail = CLAMP(p_corner_detail, 1, 20);
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxFlat::get_corner_detail() const {
 | 
				
			||||||
 | 
						return corner_detail;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_side, 4);
 | 
				
			||||||
 | 
						expand_margin[p_side] = p_size;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
 | 
				
			||||||
 | 
						for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
							expand_margin[i] = p_expand_margin_size;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
 | 
				
			||||||
 | 
						expand_margin[SIDE_LEFT] = p_left;
 | 
				
			||||||
 | 
						expand_margin[SIDE_TOP] = p_top;
 | 
				
			||||||
 | 
						expand_margin[SIDE_RIGHT] = p_right;
 | 
				
			||||||
 | 
						expand_margin[SIDE_BOTTOM] = p_bottom;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxFlat::get_expand_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
				
			||||||
 | 
						return expand_margin[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_draw_center(bool p_enabled) {
 | 
				
			||||||
 | 
						draw_center = p_enabled;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool StyleBoxFlat::is_draw_center_enabled() const {
 | 
				
			||||||
 | 
						return draw_center;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_skew(Vector2 p_skew) {
 | 
				
			||||||
 | 
						skew = p_skew;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Vector2 StyleBoxFlat::get_skew() const {
 | 
				
			||||||
 | 
						return skew;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_shadow_color(const Color &p_color) {
 | 
				
			||||||
 | 
						shadow_color = p_color;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Color StyleBoxFlat::get_shadow_color() const {
 | 
				
			||||||
 | 
						return shadow_color;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_shadow_size(const int &p_size) {
 | 
				
			||||||
 | 
						shadow_size = p_size;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxFlat::get_shadow_size() const {
 | 
				
			||||||
 | 
						return shadow_size;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) {
 | 
				
			||||||
 | 
						shadow_offset = p_offset;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Point2 StyleBoxFlat::get_shadow_offset() const {
 | 
				
			||||||
 | 
						return shadow_offset;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
 | 
				
			||||||
 | 
						anti_aliased = p_anti_aliased;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
						notify_property_list_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool StyleBoxFlat::is_anti_aliased() const {
 | 
				
			||||||
 | 
						return anti_aliased;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::set_aa_size(const real_t p_aa_size) {
 | 
				
			||||||
 | 
						aa_size = CLAMP(p_aa_size, 0.01, 10);
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					real_t StyleBoxFlat::get_aa_size() const {
 | 
				
			||||||
 | 
						return aa_size;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
 | 
				
			||||||
 | 
						real_t border_left = inner_rect.position.x - style_rect.position.x;
 | 
				
			||||||
 | 
						real_t border_top = inner_rect.position.y - style_rect.position.y;
 | 
				
			||||||
 | 
						real_t border_right = style_rect.size.width - inner_rect.size.width - border_left;
 | 
				
			||||||
 | 
						real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						real_t rad;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Top left.
 | 
				
			||||||
 | 
						rad = MIN(border_top, border_left);
 | 
				
			||||||
 | 
						inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Top right;
 | 
				
			||||||
 | 
						rad = MIN(border_top, border_right);
 | 
				
			||||||
 | 
						inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Bottom right.
 | 
				
			||||||
 | 
						rad = MIN(border_bottom, border_right);
 | 
				
			||||||
 | 
						inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Bottom left.
 | 
				
			||||||
 | 
						rad = MIN(border_bottom, border_left);
 | 
				
			||||||
 | 
						inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					inline void draw_rounded_rectangle(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const real_t corner_radius[4],
 | 
				
			||||||
 | 
							const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool is_filled = false) {
 | 
				
			||||||
 | 
						int vert_offset = verts.size();
 | 
				
			||||||
 | 
						if (!vert_offset) {
 | 
				
			||||||
 | 
							vert_offset = 0;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						bool draw_border = !is_filled;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						real_t ring_corner_radius[4];
 | 
				
			||||||
 | 
						set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Corner radius center points.
 | 
				
			||||||
 | 
						Vector<Point2> outer_points = {
 | 
				
			||||||
 | 
							ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl
 | 
				
			||||||
 | 
							Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr
 | 
				
			||||||
 | 
							ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br
 | 
				
			||||||
 | 
							Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						real_t inner_corner_radius[4];
 | 
				
			||||||
 | 
						set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Vector<Point2> inner_points = {
 | 
				
			||||||
 | 
							inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl
 | 
				
			||||||
 | 
							Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr
 | 
				
			||||||
 | 
							inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br
 | 
				
			||||||
 | 
							Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
						// Calculate the vertices.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// If the center is filled, we do not draw the border and directly use the inner ring as reference. Because all calls to this
 | 
				
			||||||
 | 
						// method either draw a ring or a filled rounded rectangle, but not both.
 | 
				
			||||||
 | 
						int max_inner_outer = draw_border ? 2 : 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						for (int corner_index = 0; corner_index < 4; corner_index++) {
 | 
				
			||||||
 | 
							for (int detail = 0; detail <= adapted_corner_detail; detail++) {
 | 
				
			||||||
 | 
								for (int inner_outer = 0; inner_outer < max_inner_outer; inner_outer++) {
 | 
				
			||||||
 | 
									real_t radius;
 | 
				
			||||||
 | 
									Color color;
 | 
				
			||||||
 | 
									Point2 corner_point;
 | 
				
			||||||
 | 
									if (inner_outer == 0) {
 | 
				
			||||||
 | 
										radius = inner_corner_radius[corner_index];
 | 
				
			||||||
 | 
										color = inner_color;
 | 
				
			||||||
 | 
										corner_point = inner_points[corner_index];
 | 
				
			||||||
 | 
									} else {
 | 
				
			||||||
 | 
										radius = ring_corner_radius[corner_index];
 | 
				
			||||||
 | 
										color = outer_color;
 | 
				
			||||||
 | 
										corner_point = outer_points[corner_index];
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x;
 | 
				
			||||||
 | 
									const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y;
 | 
				
			||||||
 | 
									const float x_skew = -skew.x * (y - ring_rect.get_center().y);
 | 
				
			||||||
 | 
									const float y_skew = -skew.y * (x - ring_rect.get_center().x);
 | 
				
			||||||
 | 
									verts.push_back(Vector2(x + x_skew, y + y_skew));
 | 
				
			||||||
 | 
									colors.push_back(color);
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int ring_vert_count = verts.size() - vert_offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Fill the indices and the colors for the border.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (draw_border) {
 | 
				
			||||||
 | 
							for (int i = 0; i < ring_vert_count; i++) {
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + ((i + 0) % ring_vert_count));
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + ((i + 2) % ring_vert_count));
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + ((i + 1) % ring_vert_count));
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (is_filled) {
 | 
				
			||||||
 | 
							// Compute the triangles pattern to draw the rounded rectangle.
 | 
				
			||||||
 | 
							// Consists of vertical stripes of two triangles each.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							int stripes_count = ring_vert_count / 2 - 1;
 | 
				
			||||||
 | 
							int last_vert_id = ring_vert_count - 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							for (int i = 0; i < stripes_count; i++) {
 | 
				
			||||||
 | 
								// Polygon 1.
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + i);
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + last_vert_id - i - 1);
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + i + 1);
 | 
				
			||||||
 | 
								// Polygon 2.
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + i);
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + last_vert_id - 0 - i);
 | 
				
			||||||
 | 
								indices.push_back(vert_offset + last_vert_id - 1 - i);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) {
 | 
				
			||||||
 | 
						if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
 | 
				
			||||||
 | 
							real_t factor;
 | 
				
			||||||
 | 
							real_t new_value;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							new_value = (p_values[p_index_a] * factor);
 | 
				
			||||||
 | 
							if (new_value < adapted_values[p_index_a]) {
 | 
				
			||||||
 | 
								adapted_values[p_index_a] = new_value;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							new_value = (p_values[p_index_b] * factor);
 | 
				
			||||||
 | 
							if (new_value < adapted_values[p_index_b]) {
 | 
				
			||||||
 | 
								adapted_values[p_index_b] = new_value;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
 | 
				
			||||||
 | 
							adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
 | 
				
			||||||
 | 
						adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const {
 | 
				
			||||||
 | 
						Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (shadow_size > 0) {
 | 
				
			||||||
 | 
							Rect2 shadow_rect = draw_rect.grow(shadow_size);
 | 
				
			||||||
 | 
							shadow_rect.position += shadow_offset;
 | 
				
			||||||
 | 
							draw_rect = draw_rect.merge(shadow_rect);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return draw_rect;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
 | 
				
			||||||
 | 
						bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
 | 
				
			||||||
 | 
						bool draw_shadow = (shadow_size > 0);
 | 
				
			||||||
 | 
						if (!draw_border && !draw_center && !draw_shadow) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
						if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
 | 
				
			||||||
 | 
						// Only enable antialiasing if it is actually needed. This improve performances
 | 
				
			||||||
 | 
						// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
 | 
				
			||||||
 | 
						const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						const bool blend_on = blend_border && draw_border;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
 | 
				
			||||||
 | 
						Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
 | 
				
			||||||
 | 
						Color border_color_inner = blend_on ? border_color_blend : border_color;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Adapt borders (prevent weird overlapping/glitchy drawings).
 | 
				
			||||||
 | 
						real_t width = MAX(style_rect.size.width, 0);
 | 
				
			||||||
 | 
						real_t height = MAX(style_rect.size.height, 0);
 | 
				
			||||||
 | 
						real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
 | 
				
			||||||
 | 
						adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height);
 | 
				
			||||||
 | 
						adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Adapt corners (prevent weird overlapping/glitchy drawings).
 | 
				
			||||||
 | 
						real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
 | 
				
			||||||
 | 
						adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
 | 
				
			||||||
 | 
						adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
 | 
				
			||||||
 | 
						adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
 | 
				
			||||||
 | 
						adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Rect2 border_style_rect = style_rect;
 | 
				
			||||||
 | 
						if (aa_on) {
 | 
				
			||||||
 | 
							for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
								if (border_width[i] > 0) {
 | 
				
			||||||
 | 
									border_style_rect = border_style_rect.grow_side((Side)i, -aa_size);
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Vector<Point2> verts;
 | 
				
			||||||
 | 
						Vector<int> indices;
 | 
				
			||||||
 | 
						Vector<Color> colors;
 | 
				
			||||||
 | 
						Vector<Point2> uvs;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Create shadow
 | 
				
			||||||
 | 
						if (draw_shadow) {
 | 
				
			||||||
 | 
							Rect2 shadow_inner_rect = style_rect;
 | 
				
			||||||
 | 
							shadow_inner_rect.position += shadow_offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							Rect2 shadow_rect = style_rect.grow(shadow_size);
 | 
				
			||||||
 | 
							shadow_rect.position += shadow_offset;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
 | 
				
			||||||
 | 
									shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (draw_center) {
 | 
				
			||||||
 | 
								draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
 | 
				
			||||||
 | 
										shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Create border (no AA).
 | 
				
			||||||
 | 
						if (draw_border && !aa_on) {
 | 
				
			||||||
 | 
							draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
									border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Create infill (no AA).
 | 
				
			||||||
 | 
						if (draw_center && (!aa_on || blend_on)) {
 | 
				
			||||||
 | 
							draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
									infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (aa_on) {
 | 
				
			||||||
 | 
							real_t aa_border_width[4];
 | 
				
			||||||
 | 
							real_t aa_border_width_half[4];
 | 
				
			||||||
 | 
							real_t aa_fill_width[4];
 | 
				
			||||||
 | 
							real_t aa_fill_width_half[4];
 | 
				
			||||||
 | 
							if (draw_border) {
 | 
				
			||||||
 | 
								for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
									if (border_width[i] > 0) {
 | 
				
			||||||
 | 
										aa_border_width[i] = aa_size;
 | 
				
			||||||
 | 
										aa_border_width_half[i] = aa_size / 2;
 | 
				
			||||||
 | 
										aa_fill_width[i] = 0;
 | 
				
			||||||
 | 
										aa_fill_width_half[i] = 0;
 | 
				
			||||||
 | 
									} else {
 | 
				
			||||||
 | 
										aa_border_width[i] = 0;
 | 
				
			||||||
 | 
										aa_border_width_half[i] = 0;
 | 
				
			||||||
 | 
										aa_fill_width[i] = aa_size;
 | 
				
			||||||
 | 
										aa_fill_width_half[i] = aa_size / 2;
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							} else {
 | 
				
			||||||
 | 
								for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
									aa_border_width[i] = 0;
 | 
				
			||||||
 | 
									aa_border_width_half[i] = 0;
 | 
				
			||||||
 | 
									aa_fill_width[i] = aa_size;
 | 
				
			||||||
 | 
									aa_fill_width_half[i] = aa_size / 2;
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (draw_center) {
 | 
				
			||||||
 | 
								// Infill rect, transparent side of antialiasing gradient (base infill rect enlarged by AA size)
 | 
				
			||||||
 | 
								Rect2 infill_rect_aa_transparent = infill_rect.grow_individual(aa_fill_width_half[SIDE_LEFT], aa_fill_width_half[SIDE_TOP],
 | 
				
			||||||
 | 
										aa_fill_width_half[SIDE_RIGHT], aa_fill_width_half[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
								// Infill rect, colored side of antialiasing gradient (base infill rect shrunk by AA size)
 | 
				
			||||||
 | 
								Rect2 infill_rect_aa_colored = infill_rect_aa_transparent.grow_individual(-aa_fill_width[SIDE_LEFT], -aa_fill_width[SIDE_TOP],
 | 
				
			||||||
 | 
										-aa_fill_width[SIDE_RIGHT], -aa_fill_width[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
								if (!blend_on) {
 | 
				
			||||||
 | 
									// Create center fill, not antialiased yet
 | 
				
			||||||
 | 
									draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
											infill_rect_aa_colored, infill_rect_aa_colored, bg_color, bg_color, corner_detail, skew, true);
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
								if (!blend_on || !draw_border) {
 | 
				
			||||||
 | 
									Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
 | 
				
			||||||
 | 
									// Add antialiasing on the center fill
 | 
				
			||||||
 | 
									draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
											infill_rect_aa_transparent, infill_rect_aa_colored, bg_color, alpha_bg, corner_detail, skew);
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (draw_border) {
 | 
				
			||||||
 | 
								// Inner border recct, fully colored side of antialiasing gradient (base inner rect enlarged by AA size)
 | 
				
			||||||
 | 
								Rect2 inner_rect_aa_colored = infill_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
				
			||||||
 | 
										aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
								// Inner border rect, transparent side of antialiasing gradient (base inner rect shrunk by AA size)
 | 
				
			||||||
 | 
								Rect2 inner_rect_aa_transparent = inner_rect_aa_colored.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP],
 | 
				
			||||||
 | 
										-aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
								// Outer border rect, transparent side of antialiasing gradient (base outer rect enlarged by AA size)
 | 
				
			||||||
 | 
								Rect2 outer_rect_aa_transparent = style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
				
			||||||
 | 
										aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
								// Outer border rect, colored side of antialiasing gradient (base outer rect shrunk by AA size)
 | 
				
			||||||
 | 
								Rect2 outer_rect_aa_colored = border_style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
 | 
				
			||||||
 | 
										aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								// Create border ring, not antialiased yet
 | 
				
			||||||
 | 
								draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
										outer_rect_aa_colored, ((blend_on) ? infill_rect : inner_rect_aa_colored), border_color_inner, border_color, corner_detail, skew);
 | 
				
			||||||
 | 
								if (!blend_on) {
 | 
				
			||||||
 | 
									// Add antialiasing on the ring inner border
 | 
				
			||||||
 | 
									draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
											inner_rect_aa_colored, inner_rect_aa_transparent, border_color_blend, border_color, corner_detail, skew);
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
								// Add antialiasing on the ring outer border
 | 
				
			||||||
 | 
								draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
 | 
				
			||||||
 | 
										outer_rect_aa_transparent, outer_rect_aa_colored, border_color, border_color_alpha, corner_detail, skew);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Compute UV coordinates.
 | 
				
			||||||
 | 
						Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0);
 | 
				
			||||||
 | 
						uvs.resize(verts.size());
 | 
				
			||||||
 | 
						for (int i = 0; i < verts.size(); i++) {
 | 
				
			||||||
 | 
							uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width;
 | 
				
			||||||
 | 
							uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// Draw stylebox.
 | 
				
			||||||
 | 
						RenderingServer *vs = RenderingServer::get_singleton();
 | 
				
			||||||
 | 
						vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxFlat::_bind_methods() {
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Border Width", "border_width_");
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Border", "border_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Corner Radius", "corner_radius_");
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Expand Margins", "expand_margin_");
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Shadow", "shadow_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Anti Aliasing", "anti_aliasing_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxFlat::StyleBoxFlat() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxFlat::~StyleBoxFlat() {}
 | 
				
			||||||
							
								
								
									
										118
									
								
								scene/resources/style_box_flat.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										118
									
								
								scene/resources/style_box_flat.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,118 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_flat.h                                                      */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef STYLE_BOX_FLAT_H
 | 
				
			||||||
 | 
					#define STYLE_BOX_FLAT_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "scene/resources/style_box.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class StyleBoxFlat : public StyleBox {
 | 
				
			||||||
 | 
						GDCLASS(StyleBoxFlat, StyleBox);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Color bg_color = Color(0.6, 0.6, 0.6);
 | 
				
			||||||
 | 
						Color shadow_color = Color(0, 0, 0, 0.6);
 | 
				
			||||||
 | 
						Color border_color = Color(0.8, 0.8, 0.8);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						real_t border_width[4] = {};
 | 
				
			||||||
 | 
						real_t expand_margin[4] = {};
 | 
				
			||||||
 | 
						real_t corner_radius[4] = {};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						bool draw_center = true;
 | 
				
			||||||
 | 
						bool blend_border = false;
 | 
				
			||||||
 | 
						Vector2 skew;
 | 
				
			||||||
 | 
						bool anti_aliased = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int corner_detail = 8;
 | 
				
			||||||
 | 
						int shadow_size = 0;
 | 
				
			||||||
 | 
						Point2 shadow_offset;
 | 
				
			||||||
 | 
						real_t aa_size = 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					protected:
 | 
				
			||||||
 | 
						virtual float get_style_margin(Side p_side) const override;
 | 
				
			||||||
 | 
						static void _bind_methods();
 | 
				
			||||||
 | 
						void _validate_property(PropertyInfo &p_property) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
						void set_bg_color(const Color &p_color);
 | 
				
			||||||
 | 
						Color get_bg_color() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_border_color(const Color &p_color);
 | 
				
			||||||
 | 
						Color get_border_color() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_border_width_all(int p_size);
 | 
				
			||||||
 | 
						int get_border_width_min() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_border_width(Side p_side, int p_width);
 | 
				
			||||||
 | 
						int get_border_width(Side p_side) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_border_blend(bool p_blend);
 | 
				
			||||||
 | 
						bool get_border_blend() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_corner_radius_all(int radius);
 | 
				
			||||||
 | 
						void set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left);
 | 
				
			||||||
 | 
						void set_corner_radius(Corner p_corner, const int radius);
 | 
				
			||||||
 | 
						int get_corner_radius(Corner p_corner) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_corner_detail(const int &p_corner_detail);
 | 
				
			||||||
 | 
						int get_corner_detail() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_expand_margin(Side p_expand_side, float p_size);
 | 
				
			||||||
 | 
						void set_expand_margin_all(float p_expand_margin_size);
 | 
				
			||||||
 | 
						void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
				
			||||||
 | 
						float get_expand_margin(Side p_expand_side) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_draw_center(bool p_enabled);
 | 
				
			||||||
 | 
						bool is_draw_center_enabled() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_skew(Vector2 p_skew);
 | 
				
			||||||
 | 
						Vector2 get_skew() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_shadow_color(const Color &p_color);
 | 
				
			||||||
 | 
						Color get_shadow_color() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_shadow_size(const int &p_size);
 | 
				
			||||||
 | 
						int get_shadow_size() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_shadow_offset(const Point2 &p_offset);
 | 
				
			||||||
 | 
						Point2 get_shadow_offset() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_anti_aliased(const bool &p_anti_aliased);
 | 
				
			||||||
 | 
						bool is_anti_aliased() const;
 | 
				
			||||||
 | 
						void set_aa_size(const real_t p_aa_size);
 | 
				
			||||||
 | 
						real_t get_aa_size() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
 | 
				
			||||||
 | 
						virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						StyleBoxFlat();
 | 
				
			||||||
 | 
						~StyleBoxFlat();
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif // STYLE_BOX_FLAT_H
 | 
				
			||||||
							
								
								
									
										132
									
								
								scene/resources/style_box_line.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										132
									
								
								scene/resources/style_box_line.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,132 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_line.cpp                                                    */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "style_box_line.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "servers/rendering_server.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxLine::get_style_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (vertical) {
 | 
				
			||||||
 | 
							if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) {
 | 
				
			||||||
 | 
								return thickness / 2.0;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						} else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) {
 | 
				
			||||||
 | 
							return thickness / 2.0;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::set_color(const Color &p_color) {
 | 
				
			||||||
 | 
						color = p_color;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Color StyleBoxLine::get_color() const {
 | 
				
			||||||
 | 
						return color;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::set_thickness(int p_thickness) {
 | 
				
			||||||
 | 
						thickness = p_thickness;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int StyleBoxLine::get_thickness() const {
 | 
				
			||||||
 | 
						return thickness;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::set_vertical(bool p_vertical) {
 | 
				
			||||||
 | 
						vertical = p_vertical;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool StyleBoxLine::is_vertical() const {
 | 
				
			||||||
 | 
						return vertical;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::set_grow_end(float p_grow_end) {
 | 
				
			||||||
 | 
						grow_end = p_grow_end;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxLine::get_grow_end() const {
 | 
				
			||||||
 | 
						return grow_end;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::set_grow_begin(float p_grow_begin) {
 | 
				
			||||||
 | 
						grow_begin = p_grow_begin;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxLine::get_grow_begin() const {
 | 
				
			||||||
 | 
						return grow_begin;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
 | 
				
			||||||
 | 
						RenderingServer *vs = RenderingServer::get_singleton();
 | 
				
			||||||
 | 
						Rect2i r = p_rect;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (vertical) {
 | 
				
			||||||
 | 
							r.position.y -= grow_begin;
 | 
				
			||||||
 | 
							r.size.y += (grow_begin + grow_end);
 | 
				
			||||||
 | 
							r.size.x = thickness;
 | 
				
			||||||
 | 
						} else {
 | 
				
			||||||
 | 
							r.position.x -= grow_begin;
 | 
				
			||||||
 | 
							r.size.x += (grow_begin + grow_end);
 | 
				
			||||||
 | 
							r.size.y = thickness;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						vs->canvas_item_add_rect(p_canvas_item, r, color);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxLine::_bind_methods() {
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_color", "color"), &StyleBoxLine::set_color);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_color"), &StyleBoxLine::get_color);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &StyleBoxLine::set_thickness);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_thickness"), &StyleBoxLine::get_thickness);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_grow_begin", "offset"), &StyleBoxLine::set_grow_begin);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_grow_begin"), &StyleBoxLine::get_grow_begin);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_grow_end", "offset"), &StyleBoxLine::set_grow_end);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_grow_end"), &StyleBoxLine::get_grow_end);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &StyleBoxLine::set_vertical);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxLine::StyleBoxLine() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxLine::~StyleBoxLine() {}
 | 
				
			||||||
							
								
								
									
										70
									
								
								scene/resources/style_box_line.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										70
									
								
								scene/resources/style_box_line.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,70 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_line.h                                                      */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef STYLE_BOX_LINE_H
 | 
				
			||||||
 | 
					#define STYLE_BOX_LINE_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "scene/resources/style_box.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class StyleBoxLine : public StyleBox {
 | 
				
			||||||
 | 
						GDCLASS(StyleBoxLine, StyleBox);
 | 
				
			||||||
 | 
						Color color;
 | 
				
			||||||
 | 
						int thickness = 1;
 | 
				
			||||||
 | 
						bool vertical = false;
 | 
				
			||||||
 | 
						float grow_begin = 1.0;
 | 
				
			||||||
 | 
						float grow_end = 1.0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					protected:
 | 
				
			||||||
 | 
						virtual float get_style_margin(Side p_side) const override;
 | 
				
			||||||
 | 
						static void _bind_methods();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
						void set_color(const Color &p_color);
 | 
				
			||||||
 | 
						Color get_color() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_thickness(int p_thickness);
 | 
				
			||||||
 | 
						int get_thickness() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_vertical(bool p_vertical);
 | 
				
			||||||
 | 
						bool is_vertical() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_grow_begin(float p_grow);
 | 
				
			||||||
 | 
						float get_grow_begin() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_grow_end(float p_grow);
 | 
				
			||||||
 | 
						float get_grow_end() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						StyleBoxLine();
 | 
				
			||||||
 | 
						~StyleBoxLine();
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif // STYLE_BOX_LINE_H
 | 
				
			||||||
							
								
								
									
										243
									
								
								scene/resources/style_box_texture.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										243
									
								
								scene/resources/style_box_texture.cpp
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,243 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_texture.cpp                                                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "style_box_texture.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxTexture::get_style_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return texture_margin[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
 | 
				
			||||||
 | 
						if (texture == p_texture) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						texture = p_texture;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Ref<Texture2D> StyleBoxTexture::get_texture() const {
 | 
				
			||||||
 | 
						return texture;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_side, 4);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						texture_margin[p_side] = p_size;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_texture_margin_all(float p_size) {
 | 
				
			||||||
 | 
						for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
							texture_margin[i] = p_size;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
 | 
				
			||||||
 | 
						texture_margin[SIDE_LEFT] = p_left;
 | 
				
			||||||
 | 
						texture_margin[SIDE_TOP] = p_top;
 | 
				
			||||||
 | 
						texture_margin[SIDE_RIGHT] = p_right;
 | 
				
			||||||
 | 
						texture_margin[SIDE_BOTTOM] = p_bottom;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxTexture::get_texture_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						return texture_margin[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_side, 4);
 | 
				
			||||||
 | 
						expand_margin[p_side] = p_size;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) {
 | 
				
			||||||
 | 
						for (int i = 0; i < 4; i++) {
 | 
				
			||||||
 | 
							expand_margin[i] = p_expand_margin_size;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
 | 
				
			||||||
 | 
						expand_margin[SIDE_LEFT] = p_left;
 | 
				
			||||||
 | 
						expand_margin[SIDE_TOP] = p_top;
 | 
				
			||||||
 | 
						expand_margin[SIDE_RIGHT] = p_right;
 | 
				
			||||||
 | 
						expand_margin[SIDE_BOTTOM] = p_bottom;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float StyleBoxTexture::get_expand_margin(Side p_side) const {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX_V((int)p_side, 4, 0);
 | 
				
			||||||
 | 
						return expand_margin[p_side];
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) {
 | 
				
			||||||
 | 
						if (region_rect == p_region_rect) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						region_rect = p_region_rect;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Rect2 StyleBoxTexture::get_region_rect() const {
 | 
				
			||||||
 | 
						return region_rect;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_draw_center(bool p_enabled) {
 | 
				
			||||||
 | 
						draw_center = p_enabled;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool StyleBoxTexture::is_draw_center_enabled() const {
 | 
				
			||||||
 | 
						return draw_center;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_mode, 3);
 | 
				
			||||||
 | 
						axis_h = p_mode;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
 | 
				
			||||||
 | 
						return axis_h;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
 | 
				
			||||||
 | 
						ERR_FAIL_INDEX((int)p_mode, 3);
 | 
				
			||||||
 | 
						axis_v = p_mode;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
 | 
				
			||||||
 | 
						return axis_v;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::set_modulate(const Color &p_modulate) {
 | 
				
			||||||
 | 
						if (modulate == p_modulate) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						modulate = p_modulate;
 | 
				
			||||||
 | 
						emit_changed();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Color StyleBoxTexture::get_modulate() const {
 | 
				
			||||||
 | 
						return modulate;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
 | 
				
			||||||
 | 
						return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
 | 
				
			||||||
 | 
						if (texture.is_null()) {
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Rect2 rect = p_rect;
 | 
				
			||||||
 | 
						Rect2 src_rect = region_rect;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						texture->get_rect_region(rect, src_rect, rect, src_rect);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						rect.position.x -= expand_margin[SIDE_LEFT];
 | 
				
			||||||
 | 
						rect.position.y -= expand_margin[SIDE_TOP];
 | 
				
			||||||
 | 
						rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
 | 
				
			||||||
 | 
						rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]);
 | 
				
			||||||
 | 
						Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void StyleBoxTexture::_bind_methods() {
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
 | 
				
			||||||
 | 
						ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Texture Margins", "texture_margin_");
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Expand Margins", "expand_margin_");
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
 | 
				
			||||||
 | 
						ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Axis Stretch", "axis_stretch_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Sub-Region", "region_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						ADD_GROUP("Modulate", "modulate_");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
 | 
				
			||||||
 | 
						ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
 | 
				
			||||||
 | 
						BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE);
 | 
				
			||||||
 | 
						BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxTexture::StyleBoxTexture() {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					StyleBoxTexture::~StyleBoxTexture() {}
 | 
				
			||||||
							
								
								
									
										99
									
								
								scene/resources/style_box_texture.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										99
									
								
								scene/resources/style_box_texture.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,99 @@
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*  style_box_texture.h                                                   */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/*                         This file is part of:                          */
 | 
				
			||||||
 | 
					/*                             GODOT ENGINE                               */
 | 
				
			||||||
 | 
					/*                        https://godotengine.org                         */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
				
			||||||
 | 
					/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
				
			||||||
 | 
					/* a copy of this software and associated documentation files (the        */
 | 
				
			||||||
 | 
					/* "Software"), to deal in the Software without restriction, including    */
 | 
				
			||||||
 | 
					/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
				
			||||||
 | 
					/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
				
			||||||
 | 
					/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
				
			||||||
 | 
					/* the following conditions:                                              */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* The above copyright notice and this permission notice shall be         */
 | 
				
			||||||
 | 
					/* included in all copies or substantial portions of the Software.        */
 | 
				
			||||||
 | 
					/*                                                                        */
 | 
				
			||||||
 | 
					/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
				
			||||||
 | 
					/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
				
			||||||
 | 
					/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
				
			||||||
 | 
					/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
				
			||||||
 | 
					/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
				
			||||||
 | 
					/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
				
			||||||
 | 
					/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
				
			||||||
 | 
					/**************************************************************************/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef STYLE_BOX_TEXTURE_H
 | 
				
			||||||
 | 
					#define STYLE_BOX_TEXTURE_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "scene/resources/style_box.h"
 | 
				
			||||||
 | 
					#include "scene/resources/texture.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class StyleBoxTexture : public StyleBox {
 | 
				
			||||||
 | 
						GDCLASS(StyleBoxTexture, StyleBox);
 | 
				
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 | 
					
 | 
				
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 | 
					public:
 | 
				
			||||||
 | 
						enum AxisStretchMode {
 | 
				
			||||||
 | 
							AXIS_STRETCH_MODE_STRETCH,
 | 
				
			||||||
 | 
							AXIS_STRETCH_MODE_TILE,
 | 
				
			||||||
 | 
							AXIS_STRETCH_MODE_TILE_FIT,
 | 
				
			||||||
 | 
						};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
						float expand_margin[4] = {};
 | 
				
			||||||
 | 
						float texture_margin[4] = {};
 | 
				
			||||||
 | 
						Rect2 region_rect;
 | 
				
			||||||
 | 
						Ref<Texture2D> texture;
 | 
				
			||||||
 | 
						bool draw_center = true;
 | 
				
			||||||
 | 
						Color modulate = Color(1, 1, 1, 1);
 | 
				
			||||||
 | 
						AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
 | 
				
			||||||
 | 
						AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					protected:
 | 
				
			||||||
 | 
						virtual float get_style_margin(Side p_side) const override;
 | 
				
			||||||
 | 
						static void _bind_methods();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
						void set_texture(Ref<Texture2D> p_texture);
 | 
				
			||||||
 | 
						Ref<Texture2D> get_texture() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_texture_margin(Side p_side, float p_size);
 | 
				
			||||||
 | 
						void set_texture_margin_all(float p_size);
 | 
				
			||||||
 | 
						void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
				
			||||||
 | 
						float get_texture_margin(Side p_side) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_expand_margin(Side p_expand_side, float p_size);
 | 
				
			||||||
 | 
						void set_expand_margin_all(float p_expand_margin_size);
 | 
				
			||||||
 | 
						void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
 | 
				
			||||||
 | 
						float get_expand_margin(Side p_expand_side) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_region_rect(const Rect2 &p_region_rect);
 | 
				
			||||||
 | 
						Rect2 get_region_rect() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_draw_center(bool p_enabled);
 | 
				
			||||||
 | 
						bool is_draw_center_enabled() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_h_axis_stretch_mode(AxisStretchMode p_mode);
 | 
				
			||||||
 | 
						AxisStretchMode get_h_axis_stretch_mode() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_v_axis_stretch_mode(AxisStretchMode p_mode);
 | 
				
			||||||
 | 
						AxisStretchMode get_v_axis_stretch_mode() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						void set_modulate(const Color &p_modulate);
 | 
				
			||||||
 | 
						Color get_modulate() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
 | 
				
			||||||
 | 
						virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						StyleBoxTexture();
 | 
				
			||||||
 | 
						~StyleBoxTexture();
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif // STYLE_BOX_TEXTURE_H
 | 
				
			||||||
| 
						 | 
					@ -32,6 +32,7 @@
 | 
				
			||||||
#define TEST_THEME_H
 | 
					#define TEST_THEME_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "scene/resources/image_texture.h"
 | 
					#include "scene/resources/image_texture.h"
 | 
				
			||||||
 | 
					#include "scene/resources/style_box_flat.h"
 | 
				
			||||||
#include "scene/resources/theme.h"
 | 
					#include "scene/resources/theme.h"
 | 
				
			||||||
#include "tests/test_tools.h"
 | 
					#include "tests/test_tools.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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