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	Implemented profiling functions for NativeScript
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		|  | @ -365,6 +365,10 @@ void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object | |||
| 	return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object); | ||||
| } | ||||
| 
 | ||||
| void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) { | ||||
| 	NativeScriptLanguage::get_singleton()->profiling_add_data(StringName(p_signature), p_time); | ||||
| } | ||||
| 
 | ||||
| #ifdef __cplusplus | ||||
| } | ||||
| #endif | ||||
|  |  | |||
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	 Marcelo Fernandez
						Marcelo Fernandez