Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'

This commit is contained in:
Wilson E. Alvarez 2017-08-29 06:00:37 -04:00
parent a91d12ab94
commit a400a65c8a
4 changed files with 15 additions and 17 deletions

View file

@ -47,7 +47,7 @@
void ScriptEditorBase::_bind_methods() {
ADD_SIGNAL(MethodInfo("name_changed"));
ADD_SIGNAL(MethodInfo("script_changed"));
ADD_SIGNAL(MethodInfo("edited_script_changed"));
ADD_SIGNAL(MethodInfo("request_help_search", PropertyInfo(Variant::STRING, "topic")));
ADD_SIGNAL(MethodInfo("request_help_index"));
ADD_SIGNAL(MethodInfo("request_open_script_at_line", PropertyInfo(Variant::OBJECT, "script"), PropertyInfo(Variant::INT, "line")));
@ -1622,7 +1622,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
_update_script_names();
_save_layout();
se->connect("name_changed", this, "_update_script_names");
se->connect("script_changed", this, "_script_changed");
se->connect("edited_script_changed", this, "_script_changed");
se->connect("request_help_search", this, "_help_search");
se->connect("request_open_script_at_line", this, "_goto_script_line");
se->connect("go_to_help", this, "_help_class_goto");