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Remove unused variable in GDScriptLanguage.
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3 changed files with 0 additions and 11 deletions
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@ -511,12 +511,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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Variant **instruction_args = nullptr;
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int defarg = 0;
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#ifdef DEBUG_ENABLED
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//GDScriptLanguage::get_singleton()->calls++;
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#endif
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uint32_t alloca_size = 0;
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GDScript *script;
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int ip = 0;
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