Fix crash when re-importing model with AnimationPlayer panel open and node selected

This commit is contained in:
Yahkub-R 2024-08-19 06:09:30 -04:00
parent 1bd740d18d
commit a54c6ce42d

View file

@ -802,7 +802,7 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
player->connect(SNAME("animation_list_changed"), callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated), CONNECT_DEFERRED); player->connect(SNAME("animation_list_changed"), callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated), CONNECT_DEFERRED);
} }
if (!player->is_connected(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed))) { if (!player->is_connected(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed))) {
player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed), CONNECT_DEFERRED); player->connect(SNAME("current_animation_changed"), callable_mp(this, &AnimationPlayerEditor::_current_animation_changed));
} }
} }