mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
doc: Warn about using Node internal processing
See #43689. Also 'fixed' some spelling for behavior in publicly visible strings. (Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling war.)
This commit is contained in:
parent
68ddab547b
commit
a655de89e3
4 changed files with 8 additions and 6 deletions
|
@ -348,11 +348,11 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) {
|
|||
// recv/recvfrom and an ICMP reply was received from a previous send/sendto.
|
||||
unsigned long disable = 0;
|
||||
if (ioctlsocket(_sock, SIO_UDP_CONNRESET, &disable) == SOCKET_ERROR) {
|
||||
print_verbose("Unable to turn off UDP WSAECONNRESET behaviour on Windows");
|
||||
print_verbose("Unable to turn off UDP WSAECONNRESET behavior on Windows");
|
||||
}
|
||||
if (ioctlsocket(_sock, SIO_UDP_NETRESET, &disable) == SOCKET_ERROR) {
|
||||
// This feature seems not to be supported on wine.
|
||||
print_verbose("Unable to turn off UDP WSAENETRESET behaviour on Windows");
|
||||
print_verbose("Unable to turn off UDP WSAENETRESET behavior on Windows");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue