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Fix initialization of objects in VariantInternal
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2 changed files with 25 additions and 3 deletions
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@ -174,7 +174,7 @@ void (*type_init_function_table[])(Variant *) = {
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&VariantInitializer<StringName>::init, // STRING_NAME.
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&VariantInitializer<NodePath>::init, // NODE_PATH.
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&VariantInitializer<RID>::init, // RID.
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&VariantTypeAdjust<Object *>::adjust, // OBJECT.
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&VariantInitializer<Object *>::init, // OBJECT.
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&VariantInitializer<Callable>::init, // CALLABLE.
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&VariantInitializer<Signal>::init, // SIGNAL.
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&VariantInitializer<Dictionary>::init, // DICTIONARY.
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