Renaming of servers for coherency.

VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
This commit is contained in:
Juan Linietsky 2020-03-27 15:21:27 -03:00
parent 307b1b3a58
commit a6f3bc7c69
390 changed files with 10701 additions and 10702 deletions

View file

@ -39,7 +39,7 @@ void Sky::set_radiance_size(RadianceSize p_size) {
static const int size[RADIANCE_SIZE_MAX] = {
32, 64, 128, 256, 512, 1024, 2048
};
VS::get_singleton()->sky_set_radiance_size(sky, size[radiance_size]);
RS::get_singleton()->sky_set_radiance_size(sky, size[radiance_size]);
}
Sky::RadianceSize Sky::get_radiance_size() const {
@ -49,7 +49,7 @@ Sky::RadianceSize Sky::get_radiance_size() const {
void Sky::set_process_mode(ProcessMode p_mode) {
mode = p_mode;
VS::get_singleton()->sky_set_mode(sky, VS::SkyMode(mode));
RS::get_singleton()->sky_set_mode(sky, RS::SkyMode(mode));
}
Sky::ProcessMode Sky::get_process_mode() const {
@ -61,7 +61,7 @@ void Sky::set_material(const Ref<Material> &p_material) {
RID material_rid;
if (sky_material.is_valid())
material_rid = sky_material->get_rid();
VS::get_singleton()->sky_set_material(sky, material_rid);
RS::get_singleton()->sky_set_material(sky, material_rid);
}
Ref<Material> Sky::get_material() const {
@ -104,10 +104,10 @@ void Sky::_bind_methods() {
Sky::Sky() {
mode = PROCESS_MODE_QUALITY;
radiance_size = RADIANCE_SIZE_256;
sky = VS::get_singleton()->sky_create();
sky = RS::get_singleton()->sky_create();
}
Sky::~Sky() {
VS::get_singleton()->free(sky);
RS::get_singleton()->free(sky);
}