Make PROPERTY_HINT_GROUP_ENABLE hide properties by default

This commit is contained in:
Haoyu Qiu 2025-06-16 19:47:24 +08:00
parent 46c495ca21
commit a7ab249a2a
19 changed files with 55 additions and 55 deletions

View file

@ -2286,7 +2286,7 @@ void ParticleProcessMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_ANIM_OFFSET);
ADD_GROUP("Turbulence", "turbulence_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_enabled", PROPERTY_HINT_GROUP_ENABLE, "feature"), "set_turbulence_enabled", "get_turbulence_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "turbulence_enabled", PROPERTY_HINT_GROUP_ENABLE), "set_turbulence_enabled", "get_turbulence_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_strength", PROPERTY_HINT_RANGE, "0,20,0.01"), "set_turbulence_noise_strength", "get_turbulence_noise_strength");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "turbulence_noise_scale", PROPERTY_HINT_RANGE, "0,10,0.001,or_greater"), "set_turbulence_noise_scale", "get_turbulence_noise_scale");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "turbulence_noise_speed"), "set_turbulence_noise_speed", "get_turbulence_noise_speed");