Merge pull request #59825 from Chaosus/shader_fix

Fix incorrect parsing array's `length()` at return statement in shader
This commit is contained in:
Rémi Verschelde 2022-04-12 12:40:54 +02:00 committed by GitHub
commit a7b1d85828
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 6 additions and 9 deletions

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@ -5144,7 +5144,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!call_expression) {
return nullptr;
}
data_type = call_expression->get_datatype();
} else if (tk.type == TK_BRACKET_OPEN) { // indexing
index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {
@ -5598,15 +5597,13 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (p_block != nullptr) {
p_block->block_tag = SubClassTag::TAG_ARRAY;
}
Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info);
mn->call_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (p_block != nullptr) {
p_block->block_tag = SubClassTag::TAG_GLOBAL;
}
if (!call_expression) {
if (!mn->call_expression) {
return nullptr;
}
mn->datatype = call_expression->get_datatype();
mn->call_expression = call_expression;
} else if (tk.type == TK_BRACKET_OPEN) {
Node *index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {