Show description for editor settings overrides

Also marked the "Editor Overrides" section name for translation.
This commit is contained in:
Haoyu Qiu 2025-06-18 09:38:07 +08:00
parent 53be3b78d1
commit a805b0c658
4 changed files with 21 additions and 5 deletions

View file

@ -49,7 +49,7 @@ class ProjectSettings : public Object {
public:
typedef HashMap<String, Variant> CustomMap;
static inline const String PROJECT_DATA_DIR_NAME_SUFFIX = "godot";
static inline const String EDITOR_SETTING_OVERRIDE_PREFIX = "editor_overrides/";
static inline const String EDITOR_SETTING_OVERRIDE_PREFIX = PNAME("editor_overrides") + String("/");
// Properties that are not for built in values begin from this value, so builtin ones are displayed first.
constexpr static const int32_t NO_BUILTIN_ORDER_BASE = 1 << 16;