Style: Replaces uses of 0/NULL by nullptr (C++11)

Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
This commit is contained in:
Rémi Verschelde 2021-05-04 16:00:45 +02:00
parent 2b429b24b5
commit a828398655
No known key found for this signature in database
GPG key ID: C3336907360768E1
633 changed files with 4454 additions and 4410 deletions

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@ -44,7 +44,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
GDScript *scr = owner;
GDScriptNativeClass *nc = NULL;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->native.is_valid())
nc = scr->native.ptr();
@ -278,7 +278,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
GDScriptNativeClass *nc = NULL;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
//int idx=scr->constants[identifier];
@ -1550,7 +1550,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
codegen.stack_max = 0;
codegen.current_line = 0;
codegen.call_max = 0;
codegen.debug_stack = ScriptDebugger::get_singleton() != NULL;
codegen.debug_stack = ScriptDebugger::get_singleton() != nullptr;
Vector<StringName> argnames;
int stack_level = 0;
@ -1667,13 +1667,13 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
gdfunc->_constant_count = codegen.constant_map.size();
gdfunc->constants.resize(codegen.constant_map.size());
gdfunc->_constants_ptr = gdfunc->constants.ptrw();
const Variant *K = NULL;
const Variant *K = nullptr;
while ((K = codegen.constant_map.next(K))) {
int idx = codegen.constant_map[*K];
gdfunc->constants.write[idx] = *K;
}
} else {
gdfunc->_constants_ptr = NULL;
gdfunc->_constants_ptr = nullptr;
gdfunc->_constant_count = 0;
}
//global names
@ -1686,7 +1686,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
gdfunc->_global_names_count = gdfunc->global_names.size();
} else {
gdfunc->_global_names_ptr = NULL;
gdfunc->_global_names_ptr = nullptr;
gdfunc->_global_names_count = 0;
}
@ -1708,7 +1708,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
gdfunc->_code_size = codegen.opcodes.size();
} else {
gdfunc->_code_ptr = NULL;
gdfunc->_code_ptr = nullptr;
gdfunc->_code_size = 0;
}
@ -1718,7 +1718,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0];
} else {
gdfunc->_default_arg_count = 0;
gdfunc->_default_arg_ptr = NULL;
gdfunc->_default_arg_ptr = nullptr;
}
gdfunc->_argument_count = p_func ? p_func->arguments.size() : 0;
@ -1798,7 +1798,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->native = Ref<GDScriptNativeClass>();
p_script->base = Ref<GDScript>();
p_script->_base = NULL;
p_script->_base = nullptr;
p_script->members.clear();
p_script->constants.clear();
for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) {
@ -1808,7 +1808,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->member_indices.clear();
p_script->member_info.clear();
p_script->_signals.clear();
p_script->initializer = NULL;
p_script->initializer = nullptr;
p_script->tool = p_class->tool;
p_script->name = p_class->name;
@ -1917,7 +1917,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
if (c->base.is_valid()) {
c = c->base.ptr();
} else {
c = NULL;
c = nullptr;
}
}
@ -1985,14 +1985,14 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
if (!has_initializer) {
//create a constructor
Error err = _parse_function(p_script, p_class, NULL);
Error err = _parse_function(p_script, p_class, nullptr);
if (err)
return err;
}
if (!has_ready && p_class->ready->statements.size()) {
//create a constructor
Error err = _parse_function(p_script, p_class, NULL, true);
Error err = _parse_function(p_script, p_class, nullptr, true);
if (err)
return err;
}
@ -2029,7 +2029,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
/* STEP 2, INITIALIZE AND CONSTRUCT */
Variant::CallError ce;
p_script->initializer->call(instance, NULL, 0, ce);
p_script->initializer->call(instance, nullptr, 0, ce);
if (ce.error != Variant::CallError::CALL_OK) {
//well, tough luck, not goinna do anything here
@ -2111,7 +2111,7 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri
// Create scripts for subclasses beforehand so they can be referenced
_make_scripts(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state);
p_script->_owner = NULL;
p_script->_owner = nullptr;
Error err = _parse_class_level(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state);
if (err)