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Improve zoom performance in Script and Shader editors
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6 changed files with 27 additions and 29 deletions
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@ -537,7 +537,8 @@ class ScriptEditor : public PanelContainer {
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void _on_find_in_files_modified_files(const PackedStringArray &paths);
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void _on_find_in_files_close_button_clicked();
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void _set_zoom_factor(float p_zoom_factor);
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void _set_script_zoom_factor(float p_zoom_factor);
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void _update_code_editor_zoom_factor(CodeTextEditor *p_code_text_editor);
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void _window_changed(bool p_visible);
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