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	Don't open folders as file in script editor
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					 1 changed files with 7 additions and 1 deletions
				
			
		|  | @ -31,11 +31,13 @@ | |||
| #include "script_text_editor.h" | ||||
| 
 | ||||
| #include "core/config/project_settings.h" | ||||
| #include "core/io/dir_access.h" | ||||
| #include "core/io/json.h" | ||||
| #include "core/math/expression.h" | ||||
| #include "core/os/keyboard.h" | ||||
| #include "editor/debugger/editor_debugger_node.h" | ||||
| #include "editor/doc/editor_help.h" | ||||
| #include "editor/docks/filesystem_dock.h" | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor/editor_string_names.h" | ||||
| #include "editor/gui/editor_toaster.h" | ||||
|  | @ -1241,7 +1243,11 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c | |||
| 	if (ScriptServer::is_global_class(p_symbol)) { | ||||
| 		EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol)); | ||||
| 	} else if (p_symbol.is_resource_file() || p_symbol.begins_with("uid://")) { | ||||
| 		EditorNode::get_singleton()->load_scene_or_resource(p_symbol); | ||||
| 		if (DirAccess::dir_exists_absolute(p_symbol)) { | ||||
| 			FileSystemDock::get_singleton()->navigate_to_path(p_symbol); | ||||
| 		} else { | ||||
| 			EditorNode::get_singleton()->load_scene_or_resource(p_symbol); | ||||
| 		} | ||||
| 	} else if (lc_error == OK) { | ||||
| 		_goto_line(p_row); | ||||
| 
 | ||||
|  |  | |||
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