Fix cursor blinking in integrated GPUs

Optimization for Input::set_custom_mouse_cursor when used inside
_process function. (Avoids cursor blinking in low end devices)
This commit is contained in:
Guilherme Felipe 2019-07-08 17:37:18 -03:00
parent 5e495750a3
commit a9a0d0fb15
8 changed files with 75 additions and 0 deletions

View file

@ -448,6 +448,18 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape);
if (cursor_c) {
if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
set_cursor_shape(p_shape);
return;
}
cursors_cache.erase(p_shape);
}
Ref<Texture> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
@ -551,6 +563,11 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
cursors[p_shape] = url;
Vector<Variant> params;
params.push_back(p_cursor);
params.push_back(p_hotspot);
cursors_cache.insert(p_shape, params);
} else if (cursors[p_shape] != "") {
/* clang-format off */
EM_ASM({