mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 10:31:15 +00:00
Store panels and docks singletons in their own classes
This commit is contained in:
parent
8fc0dd9997
commit
aa1102fc53
36 changed files with 228 additions and 213 deletions
|
|
@ -144,8 +144,8 @@ void GroupDialog::_add_pressed() {
|
|||
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
|
||||
|
||||
// To force redraw of scene tree.
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
|
|
@ -173,8 +173,8 @@ void GroupDialog::_removed_pressed() {
|
|||
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
|
||||
|
||||
// To force redraw of scene tree.
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
|
|
@ -333,8 +333,8 @@ void GroupDialog::_modify_group_pressed(Object *p_item, int p_column, int p_id)
|
|||
undo_redo->add_undo_method(this, "emit_signal", "group_edited");
|
||||
|
||||
// To force redraw of scene tree.
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
|
||||
undo_redo->commit_action();
|
||||
} break;
|
||||
|
|
@ -583,8 +583,8 @@ void GroupsEditor::_add_group(const String &p_group) {
|
|||
undo_redo->add_undo_method(this, "update_tree");
|
||||
|
||||
// To force redraw of scene tree.
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
|
||||
undo_redo->commit_action();
|
||||
|
||||
|
|
@ -611,8 +611,8 @@ void GroupsEditor::_modify_group(Object *p_item, int p_column, int p_id) {
|
|||
undo_redo->add_undo_method(this, "update_tree");
|
||||
|
||||
// To force redraw of scene tree.
|
||||
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
undo_redo->add_undo_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree");
|
||||
|
||||
undo_redo->commit_action();
|
||||
} break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue