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Prevent shader crash if multiple variables has been declared in 'for'
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2 changed files with 6 additions and 0 deletions
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@ -487,6 +487,7 @@ public:
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enum BlockType {
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BLOCK_TYPE_STANDART,
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BLOCK_TYPE_FOR,
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BLOCK_TYPE_SWITCH,
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BLOCK_TYPE_CASE,
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BLOCK_TYPE_DEFAULT,
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