Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde 2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
No known key found for this signature in database
GPG key ID: C3336907360768E1
171 changed files with 649 additions and 650 deletions

View file

@ -70,7 +70,7 @@ void EditorPropertyRootMotion::_node_assign() {
List<StringName> animations;
player->get_animation_list(&animations);
for (StringName &E : animations) {
for (const StringName &E : animations) {
Ref<Animation> anim = player->get_animation(E);
for (int i = 0; i < anim->get_track_count(); i++) {
paths.insert(anim->track_get_path(i));