Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde 2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
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GPG key ID: C3336907360768E1
171 changed files with 649 additions and 650 deletions

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@ -752,7 +752,7 @@ void VisualScript::_update_placeholders() {
List<StringName> keys;
variables.get_key_list(&keys);
for (StringName &E : keys) {
for (const StringName &E : keys) {
if (!variables[E]._export) {
continue;
}
@ -874,7 +874,7 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
List<StringName> funcs;
functions.get_key_list(&funcs);
for (StringName &E : funcs) {
for (const StringName &E : funcs) {
MethodInfo mi;
mi.name = E;
if (functions[E].func_id >= 0) {
@ -928,7 +928,7 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
List<StringName> vars;
get_variable_list(&vars);
for (StringName &E : vars) {
for (const StringName &E : vars) {
//if (!variables[E]._export)
// continue;
PropertyInfo pi = variables[E].info;
@ -2467,7 +2467,7 @@ void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<Strin
List<StringName> vars;
vs->get_variable_list(&vars);
for (StringName &E : vars) {
for (const StringName &E : vars) {
Variant v;
if (_call_stack[l].instance->get_variable(E, &v)) {
p_members->push_back("variables/" + E);