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https://github.com/godotengine/godot.git
synced 2025-10-21 00:43:46 +00:00
Use const references where possible for List range iterators
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parent
a0f7f42b84
commit
ac3322b0af
171 changed files with 649 additions and 650 deletions
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@ -561,7 +561,7 @@ void VisualScriptEditor::_update_graph_connections() {
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List<VisualScript::SequenceConnection> sequence_conns;
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script->get_sequence_connection_list(&sequence_conns);
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for (VisualScript::SequenceConnection &E : sequence_conns) {
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for (const VisualScript::SequenceConnection &E : sequence_conns) {
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graph->connect_node(itos(E.from_node), E.from_output, itos(E.to_node), 0);
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}
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@ -1045,7 +1045,7 @@ void VisualScriptEditor::_update_members() {
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List<StringName> func_names;
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script->get_function_list(&func_names);
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func_names.sort_custom<StringName::AlphCompare>();
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for (StringName &E : func_names) {
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for (const StringName &E : func_names) {
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TreeItem *ti = members->create_item(functions);
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ti->set_text(0, E);
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ti->set_selectable(0, true);
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@ -1099,7 +1099,7 @@ void VisualScriptEditor::_update_members() {
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List<StringName> var_names;
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script->get_variable_list(&var_names);
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for (StringName &E : var_names) {
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for (const StringName &E : var_names) {
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TreeItem *ti = members->create_item(variables);
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ti->set_text(0, E);
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@ -1123,7 +1123,7 @@ void VisualScriptEditor::_update_members() {
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List<StringName> signal_names;
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script->get_custom_signal_list(&signal_names);
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for (StringName &E : signal_names) {
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for (const StringName &E : signal_names) {
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TreeItem *ti = members->create_item(_signals);
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ti->set_text(0, E);
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ti->set_selectable(0, true);
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@ -1705,7 +1705,7 @@ void VisualScriptEditor::_on_nodes_delete() {
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List<VisualScript::SequenceConnection> sequence_conns;
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script->get_sequence_connection_list(&sequence_conns);
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for (VisualScript::SequenceConnection &E : sequence_conns) {
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for (const VisualScript::SequenceConnection &E : sequence_conns) {
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if (E.from_node == cr_node || E.to_node == cr_node) {
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undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node);
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}
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@ -1714,7 +1714,7 @@ void VisualScriptEditor::_on_nodes_delete() {
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List<VisualScript::DataConnection> data_conns;
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script->get_data_connection_list(&data_conns);
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for (VisualScript::DataConnection &E : data_conns) {
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for (const VisualScript::DataConnection &E : data_conns) {
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if (E.from_node == F || E.to_node == F) {
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undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port);
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}
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@ -1765,7 +1765,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
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List<VisualScript::SequenceConnection> seqs;
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script->get_sequence_connection_list(&seqs);
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for (VisualScript::SequenceConnection &E : seqs) {
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for (const VisualScript::SequenceConnection &E : seqs) {
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if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) {
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undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E.from_node], E.from_output, remap[E.to_node]);
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}
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@ -1773,7 +1773,7 @@ void VisualScriptEditor::_on_nodes_duplicate() {
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List<VisualScript::DataConnection> data;
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script->get_data_connection_list(&data);
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for (VisualScript::DataConnection &E : data) {
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for (const VisualScript::DataConnection &E : data) {
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if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) {
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undo_redo->add_do_method(script.ptr(), "data_connect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port);
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}
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@ -2552,7 +2552,7 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
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List<StringName> functions;
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script->get_function_list(&functions);
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for (StringName &E : functions) {
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for (const StringName &E : functions) {
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if (script->has_node(p_line)) {
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_update_graph();
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_update_members();
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@ -2773,7 +2773,7 @@ void VisualScriptEditor::_remove_node(int p_id) {
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List<VisualScript::SequenceConnection> sequence_conns;
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script->get_sequence_connection_list(&sequence_conns);
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for (VisualScript::SequenceConnection &E : sequence_conns) {
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for (const VisualScript::SequenceConnection &E : sequence_conns) {
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if (E.from_node == p_id || E.to_node == p_id) {
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undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node);
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}
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@ -2782,7 +2782,7 @@ void VisualScriptEditor::_remove_node(int p_id) {
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List<VisualScript::DataConnection> data_conns;
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script->get_data_connection_list(&data_conns);
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for (VisualScript::DataConnection &E : data_conns) {
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for (const VisualScript::DataConnection &E : data_conns) {
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if (E.from_node == p_id || E.to_node == p_id) {
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undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port);
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}
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@ -2802,7 +2802,7 @@ bool VisualScriptEditor::node_has_sequence_connections(int p_id) {
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List<VisualScript::SequenceConnection> sequence_conns;
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script->get_sequence_connection_list(&sequence_conns);
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for (VisualScript::SequenceConnection &E : sequence_conns) {
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for (const VisualScript::SequenceConnection &E : sequence_conns) {
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int from = E.from_node;
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int to = E.to_node;
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@ -3460,7 +3460,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
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List<MethodInfo> methods;
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bool found = false;
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ClassDB::get_virtual_methods(script->get_instance_base_type(), &methods);
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for (MethodInfo &E : methods) {
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for (const MethodInfo &E : methods) {
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if (E.name == name) {
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minfo = E;
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found = true;
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@ -3732,7 +3732,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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_update_graph();
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for (String &E : reselect) {
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for (const String &E : reselect) {
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E));
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gn->set_selected(true);
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}
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@ -3772,7 +3772,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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List<VisualScript::SequenceConnection> sequence_connections;
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script->get_sequence_connection_list(&sequence_connections);
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for (VisualScript::SequenceConnection &E : sequence_connections) {
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for (const VisualScript::SequenceConnection &E : sequence_connections) {
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if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) {
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clipboard->sequence_connections.insert(E);
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}
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@ -3781,7 +3781,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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List<VisualScript::DataConnection> data_connections;
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script->get_data_connection_list(&data_connections);
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for (VisualScript::DataConnection &E : data_connections) {
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for (const VisualScript::DataConnection &E : data_connections) {
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if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) {
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clipboard->data_connections.insert(E);
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}
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@ -3933,7 +3933,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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// Pick the node with input sequence.
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Set<int> nodes_from;
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Set<int> nodes_to;
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for (VisualScript::SequenceConnection &E : seqs) {
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for (const VisualScript::SequenceConnection &E : seqs) {
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if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
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seqmove.insert(E);
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nodes_from.insert(E.from_node);
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@ -3976,7 +3976,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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{
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List<VisualScript::DataConnection> dats;
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script->get_data_connection_list(&dats);
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for (VisualScript::DataConnection &E : dats) {
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for (const VisualScript::DataConnection &E : dats) {
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if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
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datamove.insert(E);
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} else if (!nodes.has(E.from_node) && nodes.has(E.to_node)) {
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