mirror of
https://github.com/godotengine/godot.git
synced 2025-10-21 00:43:46 +00:00
Use const references where possible for List range iterators
This commit is contained in:
parent
a0f7f42b84
commit
ac3322b0af
171 changed files with 649 additions and 650 deletions
|
@ -852,7 +852,7 @@ void VisualScriptTypeCast::_bind_methods() {
|
|||
}
|
||||
|
||||
String script_ext_hint;
|
||||
for (String &E : script_extensions) {
|
||||
for (const String &E : script_extensions) {
|
||||
if (script_ext_hint != String()) {
|
||||
script_ext_hint += ",";
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue