mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`. Improve hashing function for `Color` (based on values instead of `String`). Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used. Remove now unnecessary `HashableHasher`.
This commit is contained in:
parent
06827c91c6
commit
ad600125df
29 changed files with 253 additions and 222 deletions
|
|
@ -43,6 +43,7 @@ using namespace godot;
|
|||
// Headers for building as built-in module.
|
||||
|
||||
#include "core/os/mutex.h"
|
||||
#include "core/string/ustring.h"
|
||||
#include "core/templates/hash_map.h"
|
||||
#include "core/typedefs.h"
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue