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Merge pull request #77750 from RandomShaper/tidy_shader_data_items
Let editor workaround a case of inconsistency in compound scenes
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commit
ad85ecef8d
7 changed files with 70 additions and 1 deletions
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@ -4109,6 +4109,13 @@ void EditorNode::add_io_error(const String &p_error) {
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EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
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}
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void EditorNode::add_io_warning(const String &p_warning) {
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DEV_ASSERT(Thread::get_caller_id() == Thread::get_main_id());
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singleton->load_errors->add_image(singleton->gui_base->get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
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singleton->load_errors->add_text(p_warning + "\n");
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EditorInterface::get_singleton()->popup_dialog_centered_ratio(singleton->load_error_dialog, 0.5);
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}
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bool EditorNode::_find_scene_in_use(Node *p_node, const String &p_path) const {
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if (p_node->get_scene_file_path() == p_path) {
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return true;
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@ -6814,6 +6821,11 @@ EditorNode::EditorNode() {
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ResourceLoader::set_error_notify_func(&EditorNode::add_io_error);
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ResourceLoader::set_dependency_error_notify_func(&EditorNode::_dependency_error_report);
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SceneState::set_instantiation_warning_notify_func([](const String &p_warning) {
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add_io_warning(p_warning);
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callable_mp(EditorInterface::get_singleton(), &EditorInterface::mark_scene_as_unsaved).call_deferred();
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});
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{
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// Register importers at the beginning, so dialogs are created with the right extensions.
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Ref<ResourceImporterTexture> import_texture;
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