Add a button in the export dialog to fix missing texture formats

This commit is contained in:
Aaron Franke 2023-06-19 21:50:09 -05:00
parent a278c1b98a
commit ada360affe
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GPG key ID: 40A1750B977E56BF
8 changed files with 93 additions and 42 deletions

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@ -37,6 +37,7 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/export/editor_export.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "scene/resources/image_texture.h"
#include "modules/modules_enabled.gen.h" // For mono and svg.
@ -406,10 +407,8 @@ bool EditorExportPlatformWeb::has_valid_project_configuration(const Ref<EditorEx
// Validate the project configuration.
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (!etc_error.is_empty()) {
if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
valid = false;
err += etc_error;
}
}