Remove unused shadow_color property from Light3D

This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
This commit is contained in:
Hugo Locurcio 2021-06-08 23:20:09 +02:00
parent 71835906dd
commit aea104deb7
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GPG key ID: 39E8F8BE30B0A49C
20 changed files with 3 additions and 120 deletions

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@ -1879,7 +1879,6 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("light_set_color", "light", "color"), &RenderingServer::light_set_color);
ClassDB::bind_method(D_METHOD("light_set_param", "light", "param", "value"), &RenderingServer::light_set_param);
ClassDB::bind_method(D_METHOD("light_set_shadow", "light", "enabled"), &RenderingServer::light_set_shadow);
ClassDB::bind_method(D_METHOD("light_set_shadow_color", "light", "color"), &RenderingServer::light_set_shadow_color);
ClassDB::bind_method(D_METHOD("light_set_projector", "light", "texture"), &RenderingServer::light_set_projector);
ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &RenderingServer::light_set_negative);
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &RenderingServer::light_set_cull_mask);