mirror of
https://github.com/godotengine/godot.git
synced 2025-11-02 06:31:13 +00:00
Don't include core/io/image.h in core/os/os.h
`core/os/os.h` doesn't use `core/io/image.h`. It just brings transitive dependencies. Lots of dependencies because `core/os/os.h` is transitively included in almost every file of godot Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h` were used to prevent obscure errors involving `Ref<Image>` ^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by corresponding .h file with the same name Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
This commit is contained in:
parent
4631a617e5
commit
af6d260c17
25 changed files with 23 additions and 4 deletions
|
|
@ -31,6 +31,7 @@
|
|||
#include "image_saver_tinyexr.h"
|
||||
|
||||
#include "core/math/math_funcs.h"
|
||||
#include "core/os/os.h"
|
||||
|
||||
#include <zlib.h> // Should come before including tinyexr.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue