Relaxes Node naming constraints in glTF documents to match the Editor.

This commit is contained in:
abaire 2021-01-28 11:43:49 -08:00 committed by Erik Abair
parent db246f8edb
commit b032067e42
9 changed files with 72 additions and 35 deletions

View file

@ -300,6 +300,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(String, json_escape);
VCALL_LOCALMEM0R(String, percent_encode);
VCALL_LOCALMEM0R(String, percent_decode);
VCALL_LOCALMEM0R(String, validate_node_name);
VCALL_LOCALMEM0R(String, is_valid_identifier);
VCALL_LOCALMEM0R(String, is_valid_integer);
VCALL_LOCALMEM0R(String, is_valid_float);
@ -1646,6 +1647,7 @@ void register_variant_methods() {
ADDFUNC0R(STRING, STRING, String, json_escape, varray());
ADDFUNC0R(STRING, STRING, String, percent_encode, varray());
ADDFUNC0R(STRING, STRING, String, percent_decode, varray());
ADDFUNC0R(STRING, STRING, String, validate_node_name, varray());
ADDFUNC0R(STRING, BOOL, String, is_valid_identifier, varray());
ADDFUNC0R(STRING, BOOL, String, is_valid_integer, varray());
ADDFUNC0R(STRING, BOOL, String, is_valid_float, varray());