Huge Amount of BugFix

-=-=-=-=-=-=-=-=-=-=-

-Fixes to Collada Exporter (avoid crash situtions)
-Fixed to Collada Importer (Fixed Animation Optimizer Bugs)
-Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy
-Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode.
-Added proper trigger support for 3D Physics shapes
-Changed proper value for Z-Offset in OmniLight
-Fixed spot attenuation bug in SpotLight
-Fixed some 3D and 2D spatial soudn bugs related to distance attenuation.
-Fixed bugs in EventPlayer (channels were muted by default)
-Fix in ButtonGroup (get nodes in group are now returned in order)
-Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK
-Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot
-Fixed options for Y-Fov and X-Fov in camera, should be more intuitive.
-Fixed bugs related to viewports and transparency

Huge Amount of New Stuff:
-=-=-=-=-=-=-=-==-=-=-=-

-Ability to manually advance an AnimationPlayer that is inactive (with advance() function)
-More work in WinRT platform
-Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC
-Added Anisotropic filter support to textures, can be specified on import
-Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap.
-Added Isometric Dungeon demo.
-Added simple hexagonal map demo.
-Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore.
-Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
This commit is contained in:
Juan Linietsky 2014-10-03 00:10:51 -03:00
parent 870c075ebf
commit b24fe3dd20
84 changed files with 1660 additions and 344 deletions

View file

@ -1925,6 +1925,15 @@ void SpatialEditorViewport::_menu_option(int p_option) {
call_deferred("update_transform_gizmo_view");
} break;
case VIEW_AUDIO_LISTENER: {
int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
bool current = view_menu->get_popup()->is_item_checked( idx );
current=!current;
viewport->set_as_audio_listener(current);
view_menu->get_popup()->set_item_checked( idx, current );
} break;
}
@ -2055,6 +2064,13 @@ void SpatialEditorViewport::set_state(const Dictionary& p_state) {
_menu_option(VIEW_PERSPECTIVE);
if (env != camera->get_environment().is_valid())
_menu_option(VIEW_ENVIRONMENT);
if (p_state.has("listener")) {
bool listener = p_state["listener"];
int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
viewport->set_as_audio_listener(listener);
view_menu->get_popup()->set_item_checked( idx, listener );
}
}
@ -2068,6 +2084,7 @@ Dictionary SpatialEditorViewport::get_state() const {
d["distance"]=cursor.distance;
d["use_environment"]=camera->get_environment().is_valid();
d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL;
d["listener"]=viewport->is_audio_listener();
return d;
}
@ -2147,6 +2164,9 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT);
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT),true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_item("Audio Listener",VIEW_AUDIO_LISTENER);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_item("Selection (F)",VIEW_CENTER_TO_SELECTION);
view_menu->get_popup()->add_item("Align with view (Ctrl+Shift+F)",VIEW_ALIGN_SELECTION_WITH_VIEW);
@ -2163,6 +2183,12 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
previewing=NULL;
preview=NULL;
gizmo_scale=1.0;
if (p_index==0) {
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER),true);
viewport->set_as_audio_listener(true);
}
EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view");
}
@ -3307,6 +3333,11 @@ void SpatialEditor::clear() {
}
}
for(int i=0;i<4;i++) {
viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER),i==0);
viewports[i]->viewport->set_as_audio_listener(i==0);
}
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true );