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Merge pull request #73195 from timothyqiu/weblate-comments
Improvements and fixes based on Weblate comments
This commit is contained in:
commit
b2584629c8
15 changed files with 22 additions and 14 deletions
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@ -1134,6 +1134,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
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name_dialog_op = TOOL_DUPLICATE_ANIM;
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name_dialog->set_title(TTR("Duplicate Animation"));
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// TRANSLATORS: This is a label for the new name field in the "Duplicate Animation" dialog.
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name_title->set_text(TTR("Duplicated Animation Name:"));
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name->set_text(new_name);
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name_dialog->popup_centered(Size2(300, 90));
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@ -78,7 +78,7 @@ bool Cast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
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}
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} else if (pressed) {
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Set target_position"));
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undo_redo->create_action(TTR("Set Target Position"));
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undo_redo->add_do_property(node, "target_position", target_position);
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_property(node, "target_position", original_target_position);
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@ -1666,6 +1666,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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} break;
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case TRANSFORM_Z_AXIS: {
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_edit.plane = TRANSFORM_VIEW;
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// TRANSLATORS: This refers to the transform of the view plane.
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set_message(TTR("View Plane Transform."), 2);
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} break;
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@ -4956,6 +4957,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
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view_menu->get_popup()->add_separator();
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view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION);
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view_menu->get_popup()->add_separator();
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// TRANSLATORS: "Normal" as in "normal life", not "normal vector".
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL);
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME);
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view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW);
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