Fix unused variable warnings

The forth in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam 2017-09-02 22:32:31 +02:00
parent d1cb73b47a
commit b2a38854fd
38 changed files with 100 additions and 249 deletions

View file

@ -624,7 +624,7 @@ void ScriptTextEditor::_code_complete_script(const String &p_code, List<String>
}
String hint;
Error err = script->get_language()->complete_code(p_code, script->get_path().get_base_dir(), base, r_options, r_force, hint);
if (hint != "") {
if (err == OK && hint != "") {
code_editor->get_text_edit()->set_code_hint(hint);
}
}