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Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
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38 changed files with 100 additions and 249 deletions
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@ -831,7 +831,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
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case TK_BUILTIN_FUNC: {
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//builtin function
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Variant::Type bt = Variant::Type(int(tk.value));
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_get_token(tk);
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if (tk.type != TK_PARENTHESIS_OPEN) {
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_set_error("Expected '('");
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