mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Implement Specialization Constants
* Added support to our local copy of SpirV Reflect (which does not support it). * Pass them on render or compute pipeline creation. * Not implemented in our shaders yet.
This commit is contained in:
parent
fb3961b2ef
commit
b2f6db7aa8
12 changed files with 789 additions and 16 deletions
293
thirdparty/spirv-reflect/patches/specialization-constants.patch
vendored
Normal file
293
thirdparty/spirv-reflect/patches/specialization-constants.patch
vendored
Normal file
|
|
@ -0,0 +1,293 @@
|
|||
diff --git a/thirdparty/spirv-reflect/spirv_reflect.c b/thirdparty/spirv-reflect/spirv_reflect.c
|
||||
index 0fc979a8a4..3e3643717a 100644
|
||||
--- a/thirdparty/spirv-reflect/spirv_reflect.c
|
||||
+++ b/thirdparty/spirv-reflect/spirv_reflect.c
|
||||
@@ -124,6 +124,9 @@ typedef struct Decorations {
|
||||
NumberDecoration location;
|
||||
NumberDecoration offset;
|
||||
NumberDecoration uav_counter_buffer;
|
||||
+// -- GODOT begin --
|
||||
+ NumberDecoration specialization_constant;
|
||||
+// -- GODOT end --
|
||||
StringDecoration semantic;
|
||||
uint32_t array_stride;
|
||||
uint32_t matrix_stride;
|
||||
@@ -610,6 +613,9 @@ static SpvReflectResult ParseNodes(Parser* p_parser)
|
||||
p_parser->nodes[i].decorations.offset.value = (uint32_t)INVALID_VALUE;
|
||||
p_parser->nodes[i].decorations.uav_counter_buffer.value = (uint32_t)INVALID_VALUE;
|
||||
p_parser->nodes[i].decorations.built_in = (SpvBuiltIn)INVALID_VALUE;
|
||||
+// -- GODOT begin --
|
||||
+ p_parser->nodes[i].decorations.specialization_constant.value = (SpvBuiltIn)INVALID_VALUE;
|
||||
+// -- GODOT end --
|
||||
}
|
||||
// Mark source file id node
|
||||
p_parser->source_file_id = (uint32_t)INVALID_VALUE;
|
||||
@@ -800,10 +806,16 @@ static SpvReflectResult ParseNodes(Parser* p_parser)
|
||||
CHECKED_READU32(p_parser, p_node->word_offset + 2, p_node->result_id);
|
||||
}
|
||||
break;
|
||||
-
|
||||
+// -- GODOT begin --
|
||||
case SpvOpSpecConstantTrue:
|
||||
case SpvOpSpecConstantFalse:
|
||||
- case SpvOpSpecConstant:
|
||||
+ case SpvOpSpecConstant: {
|
||||
+ CHECKED_READU32(p_parser, p_node->word_offset + 1, p_node->result_type_id);
|
||||
+ CHECKED_READU32(p_parser, p_node->word_offset + 2, p_node->result_id);
|
||||
+ p_node->is_type = true;
|
||||
+ }
|
||||
+ break;
|
||||
+// -- GODOT end --
|
||||
case SpvOpSpecConstantComposite:
|
||||
case SpvOpSpecConstantOp: {
|
||||
CHECKED_READU32(p_parser, p_node->word_offset + 1, p_node->result_type_id);
|
||||
@@ -1309,6 +1321,9 @@ static SpvReflectResult ParseDecorations(Parser* p_parser)
|
||||
skip = true;
|
||||
}
|
||||
break;
|
||||
+// -- GODOT begin --
|
||||
+ case SpvDecorationSpecId:
|
||||
+// -- GODOT end --
|
||||
case SpvDecorationBlock:
|
||||
case SpvDecorationBufferBlock:
|
||||
case SpvDecorationColMajor:
|
||||
@@ -1441,7 +1456,14 @@ static SpvReflectResult ParseDecorations(Parser* p_parser)
|
||||
p_target_decorations->input_attachment_index.word_offset = word_offset;
|
||||
}
|
||||
break;
|
||||
-
|
||||
+// -- GODOT begin --
|
||||
+ case SpvDecorationSpecId: {
|
||||
+ uint32_t word_offset = p_node->word_offset + member_offset+ 3;
|
||||
+ CHECKED_READU32(p_parser, word_offset, p_target_decorations->specialization_constant.value);
|
||||
+ p_target_decorations->specialization_constant.word_offset = word_offset;
|
||||
+ }
|
||||
+ break;
|
||||
+// -- GODOT end --
|
||||
case SpvReflectDecorationHlslCounterBufferGOOGLE: {
|
||||
uint32_t word_offset = p_node->word_offset + member_offset+ 3;
|
||||
CHECKED_READU32(p_parser, word_offset, p_target_decorations->uav_counter_buffer.value);
|
||||
@@ -1731,6 +1753,13 @@ static SpvReflectResult ParseType(
|
||||
p_type->type_flags |= SPV_REFLECT_TYPE_FLAG_EXTERNAL_ACCELERATION_STRUCTURE;
|
||||
}
|
||||
break;
|
||||
+// -- GODOT begin --
|
||||
+ case SpvOpSpecConstantTrue:
|
||||
+ case SpvOpSpecConstantFalse:
|
||||
+ case SpvOpSpecConstant: {
|
||||
+ }
|
||||
+ break;
|
||||
+// -- GODOT end --
|
||||
}
|
||||
|
||||
if (result == SPV_REFLECT_RESULT_SUCCESS) {
|
||||
@@ -3187,6 +3216,69 @@ static SpvReflectResult ParseExecutionModes(Parser* p_parser, SpvReflectShaderMo
|
||||
return SPV_REFLECT_RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
+// -- GODOT begin --
|
||||
+static SpvReflectResult ParseSpecializationConstants(Parser* p_parser, SpvReflectShaderModule* p_module)
|
||||
+{
|
||||
+ p_module->specialization_constant_count = 0;
|
||||
+ p_module->specialization_constants = NULL;
|
||||
+ for (size_t i = 0; i < p_parser->node_count; ++i) {
|
||||
+ Node* p_node = &(p_parser->nodes[i]);
|
||||
+ if (p_node->op == SpvOpSpecConstantTrue || p_node->op == SpvOpSpecConstantFalse || p_node->op == SpvOpSpecConstant) {
|
||||
+ p_module->specialization_constant_count++;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (p_module->specialization_constant_count == 0) {
|
||||
+ return SPV_REFLECT_RESULT_SUCCESS;
|
||||
+ }
|
||||
+
|
||||
+ p_module->specialization_constants = (SpvReflectSpecializationConstant*)calloc(p_module->specialization_constant_count, sizeof(SpvReflectSpecializationConstant));
|
||||
+
|
||||
+ uint32_t index = 0;
|
||||
+
|
||||
+ for (size_t i = 0; i < p_parser->node_count; ++i) {
|
||||
+ Node* p_node = &(p_parser->nodes[i]);
|
||||
+ switch(p_node->op) {
|
||||
+ default: continue;
|
||||
+ case SpvOpSpecConstantTrue: {
|
||||
+ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL;
|
||||
+ p_module->specialization_constants[index].default_value.int_bool_value = 1;
|
||||
+ } break;
|
||||
+ case SpvOpSpecConstantFalse: {
|
||||
+ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL;
|
||||
+ p_module->specialization_constants[index].default_value.int_bool_value = 0;
|
||||
+ } break;
|
||||
+ case SpvOpSpecConstant: {
|
||||
+ SpvReflectResult result = SPV_REFLECT_RESULT_SUCCESS;
|
||||
+ uint32_t element_type_id = (uint32_t)INVALID_VALUE;
|
||||
+ uint32_t default_value = 0;
|
||||
+ IF_READU32(result, p_parser, p_node->word_offset + 1, element_type_id);
|
||||
+ IF_READU32(result, p_parser, p_node->word_offset + 3, default_value);
|
||||
+
|
||||
+ Node* p_next_node = FindNode(p_parser, element_type_id);
|
||||
+
|
||||
+ if (p_next_node->op == SpvOpTypeInt) {
|
||||
+ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_INT;
|
||||
+ } else if (p_next_node->op == SpvOpTypeFloat) {
|
||||
+ p_module->specialization_constants[index].constant_type = SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT;
|
||||
+ } else {
|
||||
+ return SPV_REFLECT_RESULT_ERROR_PARSE_FAILED;
|
||||
+ }
|
||||
+
|
||||
+ p_module->specialization_constants[index].default_value.int_bool_value = default_value; //bits are the same for int and float
|
||||
+ } break;
|
||||
+ }
|
||||
+
|
||||
+ p_module->specialization_constants[index].name = p_node->name;
|
||||
+ p_module->specialization_constants[index].constant_id = p_node->decorations.specialization_constant.value;
|
||||
+ p_module->specialization_constants[index].spirv_id = p_node->result_id;
|
||||
+ index++;
|
||||
+ }
|
||||
+
|
||||
+ return SPV_REFLECT_RESULT_SUCCESS;
|
||||
+}
|
||||
+// -- GODOT end --
|
||||
+
|
||||
static SpvReflectResult ParsePushConstantBlocks(Parser* p_parser, SpvReflectShaderModule* p_module)
|
||||
{
|
||||
for (size_t i = 0; i < p_parser->node_count; ++i) {
|
||||
@@ -3562,6 +3654,12 @@ SpvReflectResult spvReflectCreateShaderModule(
|
||||
result = ParsePushConstantBlocks(&parser, p_module);
|
||||
SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
|
||||
}
|
||||
+// -- GODOT begin --
|
||||
+ if (result == SPV_REFLECT_RESULT_SUCCESS) {
|
||||
+ result = ParseSpecializationConstants(&parser, p_module);
|
||||
+ SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
|
||||
+ }
|
||||
+// -- GODOT end --
|
||||
if (result == SPV_REFLECT_RESULT_SUCCESS) {
|
||||
result = ParseEntryPoints(&parser, p_module);
|
||||
SPV_REFLECT_ASSERT(result == SPV_REFLECT_RESULT_SUCCESS);
|
||||
@@ -3691,6 +3789,9 @@ void spvReflectDestroyShaderModule(SpvReflectShaderModule* p_module)
|
||||
SafeFree(p_entry->used_push_constants);
|
||||
}
|
||||
SafeFree(p_module->entry_points);
|
||||
+// -- GODOT begin --
|
||||
+ SafeFree(p_module->specialization_constants);
|
||||
+// -- GODOT end --
|
||||
|
||||
// Push constants
|
||||
for (size_t i = 0; i < p_module->push_constant_block_count; ++i) {
|
||||
@@ -3959,6 +4060,38 @@ SpvReflectResult spvReflectEnumerateEntryPointInterfaceVariables(
|
||||
return SPV_REFLECT_RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
+// -- GODOT begin --
|
||||
+SpvReflectResult spvReflectEnumerateSpecializationConstants(
|
||||
+ const SpvReflectShaderModule* p_module,
|
||||
+ uint32_t* p_count,
|
||||
+ SpvReflectSpecializationConstant** pp_constants
|
||||
+)
|
||||
+{
|
||||
+ if (IsNull(p_module)) {
|
||||
+ return SPV_REFLECT_RESULT_ERROR_NULL_POINTER;
|
||||
+ }
|
||||
+ if (IsNull(p_count)) {
|
||||
+ return SPV_REFLECT_RESULT_ERROR_NULL_POINTER;
|
||||
+ }
|
||||
+
|
||||
+ if (IsNotNull(pp_constants)) {
|
||||
+ if (*p_count != p_module->specialization_constant_count) {
|
||||
+ return SPV_REFLECT_RESULT_ERROR_COUNT_MISMATCH;
|
||||
+ }
|
||||
+
|
||||
+ for (uint32_t index = 0; index < *p_count; ++index) {
|
||||
+ SpvReflectSpecializationConstant *p_const = &p_module->specialization_constants[index];
|
||||
+ pp_constants[index] = p_const;
|
||||
+ }
|
||||
+ }
|
||||
+ else {
|
||||
+ *p_count = p_module->specialization_constant_count;
|
||||
+ }
|
||||
+
|
||||
+ return SPV_REFLECT_RESULT_SUCCESS;
|
||||
+}
|
||||
+// -- GODOT end --
|
||||
+
|
||||
SpvReflectResult spvReflectEnumerateInputVariables(
|
||||
const SpvReflectShaderModule* p_module,
|
||||
uint32_t* p_count,
|
||||
diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h
|
||||
index a5a956e9e8..21f8160770 100644
|
||||
--- a/thirdparty/spirv-reflect/spirv_reflect.h
|
||||
+++ b/thirdparty/spirv-reflect/spirv_reflect.h
|
||||
@@ -292,6 +292,28 @@ typedef struct SpvReflectTypeDescription {
|
||||
struct SpvReflectTypeDescription* members;
|
||||
} SpvReflectTypeDescription;
|
||||
|
||||
+// -- GODOT begin --
|
||||
+/*! @struct SpvReflectSpecializationConstant
|
||||
+
|
||||
+*/
|
||||
+
|
||||
+typedef enum SpvReflectSpecializationConstantType {
|
||||
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL = 0,
|
||||
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_INT = 1,
|
||||
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT = 2,
|
||||
+} SpvReflectSpecializationConstantType;
|
||||
+
|
||||
+typedef struct SpvReflectSpecializationConstant {
|
||||
+ const char* name;
|
||||
+ uint32_t spirv_id;
|
||||
+ uint32_t constant_id;
|
||||
+ SpvReflectSpecializationConstantType constant_type;
|
||||
+ union {
|
||||
+ float float_value;
|
||||
+ uint32_t int_bool_value;
|
||||
+ } default_value;
|
||||
+} SpvReflectSpecializationConstant;
|
||||
+// -- GODOT end --
|
||||
|
||||
/*! @struct SpvReflectInterfaceVariable
|
||||
|
||||
@@ -439,6 +461,10 @@ typedef struct SpvReflectShaderModule {
|
||||
SpvReflectInterfaceVariable* interface_variables;
|
||||
uint32_t push_constant_block_count;
|
||||
SpvReflectBlockVariable* push_constant_blocks;
|
||||
+ // -- GODOT begin --
|
||||
+ uint32_t specialization_constant_count;
|
||||
+ SpvReflectSpecializationConstant* specialization_constants;
|
||||
+ // -- GODOT end --
|
||||
|
||||
struct Internal {
|
||||
size_t spirv_size;
|
||||
@@ -694,6 +720,33 @@ SpvReflectResult spvReflectEnumerateInputVariables(
|
||||
SpvReflectInterfaceVariable** pp_variables
|
||||
);
|
||||
|
||||
+// -- GOODT begin --
|
||||
+/*! @fn spvReflectEnumerateSpecializationConstants
|
||||
+ @brief If the module contains multiple entry points, this will only get
|
||||
+ the specialization constants for the first one.
|
||||
+ @param p_module Pointer to an instance of SpvReflectShaderModule.
|
||||
+ @param p_count If pp_constants is NULL, the module's specialization constant
|
||||
+ count will be stored here.
|
||||
+ If pp_variables is not NULL, *p_count must contain
|
||||
+ the module's specialization constant count.
|
||||
+ @param pp_variables If NULL, the module's specialization constant count will be
|
||||
+ written to *p_count.
|
||||
+ If non-NULL, pp_constants must point to an array with
|
||||
+ *p_count entries, where pointers to the module's
|
||||
+ specialization constants will be written. The caller must not
|
||||
+ free the specialization constants written to this array.
|
||||
+ @return If successful, returns SPV_REFLECT_RESULT_SUCCESS.
|
||||
+ Otherwise, the error code indicates the cause of the
|
||||
+ failure.
|
||||
+
|
||||
+*/
|
||||
+SpvReflectResult spvReflectEnumerateSpecializationConstants(
|
||||
+ const SpvReflectShaderModule* p_module,
|
||||
+ uint32_t* p_count,
|
||||
+ SpvReflectSpecializationConstant** pp_constants
|
||||
+);
|
||||
+// -- GODOT end --
|
||||
+
|
||||
/*! @fn spvReflectEnumerateEntryPointInputVariables
|
||||
@brief Enumerate the input variables for a given entry point.
|
||||
@param entry_point The name of the entry point to get the input variables for.
|
||||
Loading…
Add table
Add a link
Reference in a new issue